
Hide and Seek follows the traditional 1 Seeker vs many Hiders model of hide and seek that everyone is familiar with. Seeker counts, Hiders hide, Seeker seeks, Hiders come back to base! Hide and Seek was developed by a single developer!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
https://steamdb.info/app/596940/ game 100% dead
How to make a How to In a review: step one: nah im too lazy just trust me it was gonna be funny
Make it easier to play with others.. that's the whole point of this game not gonna do sht with my router can't be botherd but i sure thing can give this a bad rating so here i am HHH TFU
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
trash
L game
No gnomes and their poop ♥♥♥♥♥♥♥ on the space station level. 0/10
nobody is playing this, dead game
bad game
сервера не работают
good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4K | 53 | 58% | $6.99 | |
| $0 | 234.5K | 91% | Free | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $38K | 332 | 48% | $6.99 |