
Disconnect from the world and get in touch with nature with this beautiful and relaxing minimalist puzzle!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 94reviews | 86% | — | $6.9K |
| $4.99 | 3ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Прекрасная, атмосферная головоломка на знание и применение геометрических фигур. Первые уровни поражают своей простотой. Запоминаем, что к чему относится и вперёд, к поставленной цели. Когда все круги, треугольники и квадраты правильно расставлены, мы наблюдаем не просто завершение уровня, а целое природное явление! И всё это гармонично сочетается с приятным глазу визуальным стилем и умиротворяющей мелодией. Сложность растёт плавно и примерно с десятого уровня всё становится уже не так очевидно, появляется больше фигур, больше сложных и запутанных комбинаций. С другой стороны, Вас никто никуда не гонит ввиду отсутствия таймера, рейтингов и ограниченности ходов. Если что-то упустили или забыли, верху справа всегда можно подсмотреть, какая фигура к какой относится, а внизу справа - прямая подсказка, за использование которой не будет никаких штрафов. Все достижения сюжетные, включают в себя прохождение всех 35 уровней (некоторые можно (и нужно) решать несколькими способами). Кстати в меню выбора уровней как раз и можно узнать, где существует несколько решений (количество звёзд рядом с конкретным этапом). Интересно было провести здесь время. Даже я, со своими проблемами и тройкой по геометрии, смог разобраться в хитросплетениях фигур. Теперь точно посмотрю на другие проекты YAW Studios. Начните с Hidden Memory, возможно и Вы проникнитесь их творениями.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America, Finnish +17 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Woahh xD Ich hab anfangs garnicht verstanden was ich machen muss... o.o Nach dem es dann Klick gemacht hat ging es nach und nach schneller durch die Level. Es war ein angenehmes Rätsel Spielchen - mal schauen wie die anderen Teile hiervon sind. + Erfolge
Hidden Memory - Nature is a mobile-app like block placement puzzle where you put your finger on your iPhone screen and drag blocks onto hotspots in the right order to "complete" each lazy minimalist 2D lineart puzzle level. Ugh. This is so lame I can see why the app stores rejected it. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This looks and feels like a mobile app, but it doesn't seem to have made it to the app stores. It's unclear why this was put on Steam instead of the app stores it seems to have been designed for. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes Hidden Memory - Nature might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 7 players, and the worst part is these weren't genuine players, these were the Russian fake review accounts that the developer paid to make the fake reviews. Since the fake reviews are all done, now the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. [b][quote][url=https://www.forbes.com/sites/erikkain/2017/01/18/steam-takes-down-art-of-stealth-after-developer-posts-fake-reviews/?sh=750e13e12354]Warning: Review Manipulation![/url][/quote][/b]This game features a large number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this game should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product. Hidden Memory - Nature is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. [b][quote][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/quote][/b]Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.
Good game to play after work, after a stressful day it is a very relaxing game, 6/10.
[b]Tous les [i](espace à compléter par ce qui convient)[/i] sont dans la nature.[/b] Le but de [i]Hidden Memory - Nature[/i] est de placer les formes géométriques adéquates dans les bonnes cases pour en obtenir d’abord une seule autre puis, en avançant dans le jeu, un ensemble d’autres pour créer une figure plus complexe sur le modèle du [i]Tangram[/i]. Les règles de conversion sont simples mais sans logique apparente (par exemple, un rond donne un carré) et surtout changent continuellement en cours de jeu, empêchant un processus d’apprentissage. D’ailleurs, s’il faut souvent en mémoriser une avant de lancer un niveau, les règles en vigueur dans chacun d’eux s’affichent dans un coin de l’écran et il suffit de s’y conformer. Alors oui, les graphismes épurés et la musique relaxante sont des éléments agréables et on pourrait même apprécier le paysage esquissé à la fin de chaque niveau qui inclut les formes créées mais ça ne suffit pas à faire un jeu contemplatif ou encore à raconter une histoire. Si je regrette une chose, c’est de constater que le jeu ne fait pas appel à la réflexion du joueur, il nécessite à peine un minimum de perspicacité pour les phases de [i]Tangram[/i] (au besoin, un indice révèle les pièces nécessaires) mais il suffit sinon de bêtement consulter les règles pour savoir quelle forme utiliser pour obtenir le résultat demandé. Je ne comprends pas trop l’intention des développeurs, qui semblent hésiter ici entre, d’un côté, un jeu d’ambiance sans gameplay totalement relaxant et contemplatif et, de l’autre, un jeu de réflexion dans lequel il faudrait associer déduction et gestion de pièces à disposition. Leur création reste dans un entre-deux sans trop de réel intérêt dans lequel la notion de difficulté est totalement absente et la dimension artistique pas non plus vraiment stupéfiante. Pourtant, il y a quelques bonnes idées qui auraient mérité d’être davantage exploitées. Pourquoi ne pas simplement se concentrer autour du concept du [i]Tangram[/i] ? Pourquoi ne pas limiter au moins la disponibilité des pièces ? Pourquoi ne pas permettre l’expérimentation et l’observation directe du résultat de la transformation des pièces plutôt que demander de simplement appliquer sans aucune logique une règle qui est entièrement révélée? Pourquoi demander soudain de manipuler les traits et les flèches qui relient les cases s’il suffit d’un clic à l’endroit indiqué ? [i]YAW Studios[/i] est constitué d’une petite équipe basée à São Paulo (Brésil) qui a sorti ensuite d’autres jeux similaires à celui-ci mais aussi une sorte de jeux d’objets cachés camouflé en jeu de sniper. A voir si leurs titres plus récents sont plus aboutis et plus satisfaisants. Difficile de donner un pouce rouge à [i]Hidden Memory – Nature[/i] si on considère son prix anecdotique et l’absence de défaut absolument rédhibitoire. Mais si on prend aussi en compte qu’il y a de plus en plus une grande quantité de petits productions de ce genre, autant distinguer avant tout ceux qui méritent réellement le détour, ce qui n’est malheureusement pas véritablement le cas de ce jeu.
Bon petit jeu de puzzle.
Beautiful.
Be aware that "Friend of Nature: Complete all puzzles" achievement is broken right now. A completed all puzzles and unlocked all other achievements (there is one achievement per completed level) but the mentioned one is still locked. You can find related discussion here https://steamcommunity.com/app/1426980/discussions/0/2979655949484994883/
I definitely don't want to be one of those people, but I genuinely didn't enjoy this game. I've played plenty of such games on pc or mobile and this one was pretty disappointing. It is very short, which is quite okay overall, maybe if it were free. There are a lot better games of this genre that are free and better. Even if it is not expensive, I still have to take into concideration the fact that compared to the idea and its length, it's not worth the money. On another note, the idea behind the "solutions" is rather weird and at some points it felt like they were not sure what to do or how to build more levels, which was frustrating and not fun for me. There are no cards, it doesn't count as a game on your profile, it is very short and what should have been extra difficulties/maps /universes or something like that, are other "games" from the devs that are just like that but different images. Quite disappointing.
That was pretty relaxing and easy to understand :) After few first levels I got pretty good hang of it :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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