
Mamma mia! Our cats are now in the great city of Rome! Let's find them! Start with a monochromatic illustration and reveal the final colored art. Play through different modes, find special cats, and unlock bonus levels! More than 970 hidden objects to find! Enjoy the extra bonus level, NERD ARENA!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
About

More than 970 hidden objects!
Play through different modes, find special cats, and unlock bonus levels!


Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 176reviews | 98% | — | $15.3K |
| $3.99 | 390ratings | 96% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ローマでネコとか人を探すゲーム。とにかくいーっぱい探せます。絵柄もよくておすすめ! 日本語はサポートされていませんが、オプション画面とネコの説明くらいなのでプレイに困ることはありません。
Another cute game where you look for cats hidden around different areas and places in Rome. What's not to love?
I've played a lot of games in this genre at this point, plus the books I had growing up, so it's safe to say I'm familiar and a fan. Well, this is the first of these games from this developer I've played so far, and I have to say I was really surprised with my experience. I went in not having seen the trailer or anything (I got this via a bundle), and was genuinely surprised to see just [i]how much[/i] there is in this game! It's a LOT! There are multiple levels, multiple difficulties, and a ton of characters to find that aren't just the cats. It's a genuine challenge to find everything on these maps. Now, that doesn't mean it's frustratingly hard or anything, just that it isn't so easy you could do it with your eyes closed. You have to actually work at it, and I appreciated that. Also, on top of all that, this game has a great soundtrack and general vibe from the setting. It really added to an overall pleasant experience, which was made even better with the ding of achievements and the prospect of trading cards being unlocked. All in all, this was a really great hidden character/object game, and I look forward to getting to know more of this dev's [b]cat[/b]alog...I [i]highly recommend picking this up, especially on sale![/i]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $2.39−40% |
| 247ratings |
| 96% |
| — |
| not modelled |
| $3.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Once again there were cats... this time in rome. This was one of the better in the series.
⣿⣿⡿⣿⣿⢟⣴⣧⢻⣿⣿⣿⠿⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣛⡶⢁⣿⣿⣿⣤⣆⣏⣵⣿⣿⡸⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⡟⣳⣿⣿⣤⣿⠟⣿⣿⠛⣿⣯⢔⣙⠫⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⢱⣿⣿⣿⣿⣿⣿⣾⣿⣿⣿⣿⣿⣧⣀⣀⡎⠙⢿⣿⣿⣿⣿ ⣿⡏⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⣤⣴⡹⣿⣿⣿ ⣿⣇⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⣿⣿⣿ ⣿⣿⡸⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣿⣿⣿ ⣿⣿⣇⠪⣙⠍⠽⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠣⠿⠿⣿ ⣿⣿⣿⣿⢦⡏⣀⣶⣭⣙⠿⢿⣿⣟⣻⣿⡿⣿⣿⠿⣃⣁⣘⣀⣼ ⣿⣿⣿⡿⣼⣧⠻⣿⣿⣿⣿⠐⣒⣒⣶⣶⣶⠖⣰⣿⣿⣿⣿⣿⣿ ⣿⢫⡵⠖⠛⢿⣷⣹⣿⣿⢣⣿⣿⡿⠿⠿⣿⣷⢹⣿⣿⡏⣪⡪⣿ ⣿⠘⣜⣭⢶⣅⢬⠷⣤⣤⠾⠿⡑⣪⡿⣭⡢⡻⢏⣯⠱⢹⣷⣵⣿ ⣿⣿⡜⢿⣶⡟⣼⣿⣿⣿⣿⣿⣧⠻⣶⡾⢇⣿⣿⣿⣿⣿⣿⣿⣿
Hidden Cats in Rome is a gentle, charming hidden-object game from Nukearts Studio that embraces simplicity, warmth, and slow-paced observation. Rather than relying on complex mechanics or heavy puzzle structures, it builds its entire identity around the pleasure of careful looking. Each scene drops you into an illustrated version of Rome, rendered as a sprawling hand-drawn landscape filled with iconic architecture, bustling alleys, cozy cafés, fountains, and tiny narrative details that emerge the longer you look. Hidden among these environments are dozens—sometimes hundreds—of cats tucked into unexpected corners. The result is a peaceful, absorbing pastime built around the joy of discovery rather than difficulty, and in its quiet way it becomes surprisingly engaging. The structure is straightforward but thoughtfully executed. You begin with a monochrome sketch of a Roman neighborhood, and each cat you find brings color back to the scene. This gradual shift from black-and-white to vibrant illustration creates a satisfying rhythm, turning progress into a visual reward. Even without dialogue or story, the experience feels like restoring life to the city one discovery at a time. The game offers multiple modes, starting with a standard hunt featuring 120 hidden cats and limited hints. Advanced mode increases the challenge by adding more cats—up to 200—as well as scattered humans and special cats that unlock bonus stages. Small mechanical touches, such as gentle camera zoom or the subtle movement of certain hidden felines, keep the process smooth and engaging without ever adding pressure. What elevates Hidden Cats in Rome beyond a simple hidden-object exercise is the care poured into its visual design. The art style blends soft, expressive linework with clean, readable detail that allows the city to feel both cozy and expansive. Landmarks and neighborhood scenes are reimagined with a playful, almost storybook quality. Cats peer from balconies, hide behind market stalls, perch on statues, or blend into architectural patterns. Even when the screen is dense with detail, the clarity of the drawing ensures the game never becomes visually frustrating. As you color the scene through your discoveries, Rome transforms into a lively tapestry of character and warmth, and the shift feels almost meditative. Because the game lacks timers, penalties, or fail states, it offers a distinctly relaxing atmosphere. There is no pressure to hurry, no scoring system pushing you to optimize, and no intrusive mechanics breaking immersion. This slow pace invites players to take their time, zoom in on interesting corners, wander through the scenery, and enjoy the artistry as much as the challenge. For many, that ease of play becomes the game’s greatest strength. It is ideal for moments when you want something quiet and comforting—something to unwind with after a long day or to enjoy casually alongside a warm drink. The structure also makes it suitable for players of any age or skill level, since the only requirement is patience and curiosity. However, the same qualities that make the game soothing can also limit its appeal for those seeking deeper or more varied gameplay. There is no evolving complexity, no narrative progression, and no changing mechanics beyond the increasing density of hidden objects. Once you have completed the available modes and bonus levels, the primary motivation to replay comes from attempting faster completion times or simply revisiting the artwork. For some players, particularly those accustomed to puzzle games that escalate challenge or introduce new twists, Hidden Cats in Rome may feel repetitive after extended sessions. The larger scenes—especially in Advanced mode—can also overwhelm players who prefer concise challenges, as the sheer number of objects can blur the boundaries between relaxation and tedious searching. Even with these limitations, Hidden Cats in Rome succeeds at what it sets out to be: a cozy, low-stress, lovingly crafted hidden-object experience set in a beautifully illustrated version of one of the world’s most iconic cities. It offers a welcome escape into a playful, cat-filled interpretation of Rome that feels generous in its detail and calming in its pacing. The lack of complexity is deliberate, not a flaw, allowing the game’s charm, artwork, and atmosphere to take center stage. For fans of hidden-object games, observational puzzles, or relaxing digital pastimes, it delivers exactly the kind of peaceful engagement its premise promises. Rating: 9/10
Another cute hidden cats game. This is very easy to finish, around 3 hours. Im hoping there is a hidden cats in Australia next. 8 paws out of 10
fun
A delightful hidden‑object stroll through Rome’s sun‑soaked streets and ancient landmarks. Each scene is packed with charming details, playful cats, and satisfying discoveries, making the hunt relaxing and irresistibly cute.
That's a lot of Roman Cats
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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