
Hexagon Knockout is a multiplayer bumper car game where the objective is to knock out your opponents. You control a vehicle capable of firing rockets using its cannon at the rear. Play all the different game modes, offline as well as online.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Hexagon Knockout is a game about being the last car surviving. All players are placed on a platform and have to knock each other down from there via bumping into each other, using boosts or rockets. The playable area keeps getting smaller and the winner of 5 rounds is being crowned the champion of the match. There are 12 different variants of rounds and they switch after every completed round. In some of them the ground collapses faster, there are extra obstacles in the way, a rocket bombardment, one player has an explosive car or there is a crown to be held for a certain time to win. These variants definitely increase the variety and replayability of the game, but the core gameplay idea always stays the same. Unfortunately Hexagon Knockout does not have Bot Support or true Online matchmaking, which makes it much more difficult to play than it would have to be. You can play locally with additional controllers (or via LAN?) or online with people on your Steam friends list. That is better than nothing, but does feel overly restrictive and limited. I don't see why you couldn't play online with other people outside your friend list, like in pretty much every other online game. The (mouse and) keyboard controls on the game are also horribly optimized. You can use them, but it is pretty uncomfortable. You can't even use the mouse in the main menu and instead have to use the keyboard to navigate yourself into a match (some buttons are displayed which are not even part of physical keyboards) and the movement ingame is not the greatest, since you move with camera directions, not with the car directions, which can be pretty confusing in the beginning. The whole keyboard controls seem unnecessarily convoluted and unintuitive. The game offers gamepad support and that works at least much better. Pro: + Core gameplay functions okay + Variety of different rounds + Local and Friend matchmaking possible Contra: - No Bot Support - No real online matchmaking - Badly optimized keyboard controls - More of a minigame than a full game Result: Hexagon Knockout is actually not a terrible game for what it offers. In comparison to 'Push Battle' (game with a similar concept) for example I would definitely prefer Hexagon Knockout. That being said, the whole gameplay idea seems more like a minigame to me, than a standalone game. If you are into car brawling the game might be worth a look, but I didn't enjoy it enough for a recommendation and got pretty annoyed by the bad keyboard controls and lack of online and Bot matchmaking. 4/10
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ну и хрень.
Hexagon Knockout, amacın rakiplerinizi nakavt etmek olduğu çok oyunculu bir çarpışan araba oyunudur. Arkadaki topunu kullanarak roket atabilen bir aracı kontrol ediyorsunuz. Tüm farklı oyun modlarını hem çevrimdışı hem de çevrimiçi olarak oynayın.
Hexagon knockout is a highly regarded game among gamers for its addictive gameplay, challenging levels, and competitive aspects. The game requires quick reflexes, strategic thinking, and precise movements to progress, which can make it highly satisfying to master. Additionally, the game's simple yet stylish design and catchy soundtrack have contributed to its popularity, with many players finding themselves drawn to its aesthetic appeal. Ultimately, whether Hexagon knockout is the "best game of all time" it is certainly a well-regarded and entertaining game that has gained a devoted following in the gaming community. pick up that can.
친구가 있어야 재밌게 하는 게임.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is Rocket League from Temu, opting for a more distanced camera viewpoint, which of course takes away from immersion, and of course it's got about 5% of the features of Rocket League, but they still tried to cash in with this dead PvP arena vehicle brawler. It's easy to see why gamers largely rejected it and it died. I assume they would have added monetisation if anyone actually played it. So, "Hexagon Knockout" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. And, in fairness, this may even have done well on consoles. Developers should understand their audience. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. Insultingly, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's well over 130 million gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
jättefint spel faktiskt riktigt rekomendation. de skulle dock göra lite fina uppdateringar
Juegazo, lastima que aun no tiene online
lame
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Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 19 | 89% | Free | |
| $0 | 13 | 85% | Free | |
| $0 | 12 | 83% | Free | |
| $1.4K | 5 | 100% | $10.99 | |
| $220 | 1 | 100% | $7.99 |