
Would a hero like you assassinate the president? "Heroes Rise: HeroFall" concludes the epic "Heroes Rise" trilogy of interactive novels where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
因为是特别早的作品所以这个if用现在的眼光来看比较,怎么说呢,青涩。打个比方啊,用”长得像你最喜欢的明星”这一个短句来描述RO,除了这个if我也没见过其他的了··· ···还有这个系列后面几部作品里面各种非常奇怪的剧情设计,看起来观感就和看几十年前地摊小言一样(小的时候看觉得哇塞太好玩了吧现在就嗯··· ···) 总的来说就是如果是新入if的话可以考虑近几年出的作品,这种前朝遗老啊个人体验一般都非常两极分化。这个英雄系列建议是打折了有闲钱又无聊再入··· ···
Tags: Adventure - Choose Your Own Additional Tags: Delete Local Content & Remove from Library TLDR: Story comes back to its roots somewhat and lots of moral choices. But also a lot of right/wrong answers and dead ends. Hard to keep track of all the lore. Basically the second installment of this series seriously affected negatively my perception of this serialized story. Characters that I thought were dead are still around, people I dont recall interacting with are namedropped constantly, and I even get quizzed about childhood memories and bitter enemies of the character that I, as a player, have never really ever built a rapport or rivalry with. I understand that an avid fan of the series might like this level of detail but for people who checked out at episode 2 it makes this third game nearly impossible to follow. The scripting itself felt a bit hamfisted, along with the dead ends and hardfails to lorequestions the combat usually involved you taking the cheaper author approved path, or carve your own path but being punished by having to expend powers which affects your score. The political intrigue and level of interconnectedness between the characters do seem pretty tightly knit and intricate, however a lot of the interactions feel fated and decided for you, notably the chapter in which you explore another character's mind and are forced to redo the chapter over and over until you pick right, which sets the tone of your relationship with that character. So to conclude, this is becoming an over-engineered, confused and limiting frame for storytelling. It is a shame since the very first book opened up with a sense that anything was possible. You were a fresh citizen starting a new life and all this baggage really sticks out now with hindsight. I do not think I really enjoyed this series on the overall, I liked the writing, I think the action was well conveyed, good balance of dialogue and combat and character's personalities and thoughts are not overlooked as a main theme. It just was not my cup of tea as the flavor was very slanted in a very specific direction that just did not hook me. The superhero theme, the society rivalries, the desire to uphold heroism and be an example, the focus on public perception. It becomes more and more niche the more you read it, less and less credible, and takes away from the sci fi universe that it feeds off of and is nestled upon. Removing local content permanently and moving to hidden library of archived titles for declutter.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not like I wanted Jenny to be with me at the end. Fun times: 10/10. Tears: more than I'd hoped
HR HF, troisième tome de la série heroes rise. Afin de faire un petit récap sur cette trilogie voici ce que j'en dirai après l'avoir enfin terminée. Déjà c'est une très longue trilogie, bien plus que les choices of game habituels. De mon point de vue l'histoire est plus dense sur chaque épisode qu'elle contient que sur n'importe quel autre choice of game auquel j'ai pu jouer ... bon après je peux me tromper mais j'en ai pas l'impression ^^ J'enfonce donc les portes ouvertes comme à mon habitude. Jeu full anglais, pas de graphisme ni de sons/musiques, rien que du texte. Le premier tome était sympa, pas galère à lire, avec des rebondissements, franchement cool. Le deuxième était vraiment pénible à lire, mais il était aussi fourni en rebondissements et donc c'était aussi cool. Le troisième se situe entre les deux premiers niveaux difficulté de compréhension, plus dure que le 1 mais moins que le 2, et les rebonsissements sont toujours au rendez-vous. Ce n'est qu'à partir du troisième tome que l'on se rend compte que les actions menées dans le 1 ont une importance capitale dans le 3. J'aimerai bien changer une chose dans le 1 histoire de voir comment évolue l'histoire dans le 3, mais ça me referai partir pour 20-30h de jeu ^^' Vous l'aurez peut-être comprit mais je recommande vivement ce troisième épisode, franchement top :) Seul petit bémol, la "fin alternative rare", je ne la détaillerai pas plus pour ne rien spoiler, c'est vraiment ultra dommage qu'elle ne soit pas plus fournie, je comprend que vu la tournure de celle-ci se serai bizarre d'en faire plus, mais quand même ... j'ai besoin d'un 4ème tome juste pour elle lol !
The most awesome satisfying ending to Heroes Rise trilogy and I’m truly happy with my choices. All the tension, and the sideplots have been wrapped up nicely. No loose ends within the game. I felt like this was really worth my money and time I put into it. All the twists and turns and how my main character handled them filled me with such proud emotions. The author really knows how to make you feel connected with world that is a straight outta comic books which is why I love it so much!
[h1]SUNK COST FALLACY[/h1] As a big fan of games in the Interactive Fiction genre, I usually try my best not to be too harsh on them. They are often written by a single person working on them as a hobby, so I don't expect AAA-quality writing. Unfortunately, when it comes to the Heroes Rise trilogy, I've seen it recommended many times as an introduction to the genre, or at least as one of the "better" series out there. I'm sorry, but I just don't see it. I know people can have different tastes, but Heroes Rise as a whole is simply not good. It's a very rushed, generic story about heroes and villains that doesn't do anything particularly well. Recommending it to new readers would be a disservice to the genre. I wouldn't have even played HeroFall if I'd known better beforehand, but I'd already finished the two previous games. That's when the sunk cost fallacy kicked in, and I decided to see the story through to the end. Was it worth it? No. I didn't see any improvement in any aspect of the game, and simply stumbled my way to the ending. At least it didn't take too long to get there, since you can finish HeroFall in less than four hours. [b]I can't recommend HeroFall, nor can I recommend the rest of the series.[/b] It's just not good, to put it mildly. [b]Story[/b] It's a direct continuation of The Hero Project. Prodigy is back, and you're on a mission to stop the evil president from doing whatever he wants. The story is just so stupid at times that I don't even want to bother describing everything that happens. At least your choices from the previous two games matter here to some extent, affecting who you see and how they react to you, so that's a plus. The rushed pacing also completely kills the plot for me. The entire Heroes Rise trilogy is fast-paced by definition, but here the pacing somehow feels even faster than before. You're constantly thrown from one thing to another without anything having enough time to feel important. This makes the ending especially unsatisfying, as the entire story wraps up in a single chapter. Similarly to The Hero Project, the story has plenty of moments where it tries to be overly preachy. This isn't necessarily a problem when the writer knows how to handle it, but here it often detracts from the plot. Like, I know some things are morally wrong, so, game, can you please stop lecturing me about it? [b]Characters[/b] All of the side characters, with the possible exception of Prodigal, are completely irrelevant and feel like they're only here for the sake of being here. They exist mostly to push the plot forward and then show up in the final battle. Beyond that, they barely matter. The romance is also here just for the sake of having a romance, without any meaningful buildup. Barely after starting the game, I'm already given an option like, "The bond I feel with Prodigal might be more than just one of friendship." You couldn't start a romance path in a worse way if you tried. It's so ♥♥♥♥♥♥♥ dumb and rushed that I genuinely felt insulted seeing something like this. If you can't be bothered to write a decent romance plot, then don't give the player the option in the first place. Just leave it out. [b]Audio & Visuals[/b] This game is purely text-based, so there’s not much to comment on in terms of audio or visuals. Still, I’ll leave my usual note for interactive fiction: even basic visuals and audio could make these games more accessible and appealing to a wider audience, similar to what Roadwarden or Wayfarer have done. [b]Technicalities[/b] The lack of a save system - or at least a "back to the previous page" button - is just incredibly frustrating. I can’t stress enough how much I dislike it when interactive fiction games do this. It’s all too easy to misclick on a choice you didn’t intend, especially in longer games, so give players a way to fix it. I didn't notice any bugs, typos, or other issues.
Достойное завершение серии и неплохое чтиво если привыкнуть к специфическому интроспективному стилю автора.
Good
It is nice. but... Needs an undo option
THIS! Now this was an awesome way to wrap up the Heroes Rise trilogy. I was enthralled from beginning to end. Twists and turns appeared in this story that I wouldn't have ever expected from the first story, second one, or even the beginning here. Lots of deep and thought provoking action. Every choice truly mattered, and you could save or destroy your entire story with one awesome or terrible decision. I would strongly recommend this story, and the rest of its trilogy, to anyone looking for a good choice based read. Easy 10/10.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43K | 403 | 79% | $4.99 | |
| $24.5K | 172 | 78% | $5.99 | |
| $331.9K | 2K | 96% | $6.99 | |
| $126.6K | 424 | 97% | $11.99 | |
| $70K | 474 | 96% | $6.99 | |
| $33.9K | 75 | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.7K | 207 | 75% | $4.99 | |
| $14.7K | 209 | 96% | $4.99 | |
| $14.7K | 92 | 53% | $4.99 | |
| $14.7K | 127 | 98% | $5.49 | |
| $14.7K | 81 | 78% | $4.99 | |
| $14.7K | 139 | 78% | $6.69 |