
Restore lost history in this summoning fantasy RPG! Guide Lunette, the only one who remembers the true past, as she summons forgotten heroes to fight beside her. Explore dungeons, build parties, and master strategic turn-based battles to reclaim the world’s destiny!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
About





Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4reviews | 50% | — | $3.1K |
| $19.99 | 24ratings | 66% | — | not modelled | |
Reviews
バグで進めなくなった
Honestly, better than I thought it would be. Story: It uses a generic Demon King story to tell a compelling loop tale. Ramsar and Ruwan, two spanning many years. Lunette who is not part of their history, and whose existence is linked to the Demon King. Character stories that follows their path to the Demon King, and ultimately their ends. As it goes along, it steadily reveals the Demon King is eternal. and pulled by the strings of another with the same power as Lunette. While it isn't extremely deep, it is one of the better stories told from Kemco. They actually gave her a personality which sticks, and the same to other characters as well. System: It uses the RPGmaker default stuff, I think except for some character models. That aside, the way character stories are done is similarly to how Valkyrie Profile Lenneth did it. Though, you summon the characters with memory stones. Those cannot be found until late game, and the chests that has them are one time. There is a limited pool of characters as well. Problem: Because it was designed for mobile, they did not change it to have an actual good way to obtain characters. You get two characters for story purposes, but the memory stones should have been made much more available or removed entirely and replaced with something else. Also, random encounters literally every 20 steps. I counted it. Plus: Pulled characters, which gets enhancements are carried over to new files. Overall: While the system isn't anything to write home about, the story is genuinely good. Added Note: After beating the Demon King at the end of the game. It is not over, first go outside the ruined castle. Go to where the temple of Ruwan is. You will get an item there, then travel back to the castle, enter into the rift to get the second item. This will open up the final area in the game to the True End. The final dungeon you can farm memory stones through chests, those ones respawn.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $19.99 |
| 4ratings |
| 84% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
I don't have high expectations for games from this publisher or developer. Accordingly, my first impressions of this game are more negative than positive. On the positive side, there's the absence of pay-to-win items and in-game shops offering items that put the party into superhero mode. Unfortunately, that's where the positives end. The story sounds nice. You build a party from heroes of the past, whom you unlock gradually. But essentially, it's still the same old tank/attacker/healer/mage combination. The flashbacks about the individual heroes' fates are nice, but they add absolutely nothing to the game, as I haven't felt any real connection to any of my party members yet. Well, and everything else is just run-of-the-mill RPG Maker. I've seen it a hundred times before (and many times better). The party travels from one location to the next, having to overcome various dungeons and forests. To unlock further progress, you have to complete certain tasks (usually a dungeon). So far, I haven't discovered any extras like hidden places. The combat is boring... I can't describe it any other way. Except for the beginning, I used the auto-fight function after that. Unfortunately, you have to grind again... to get enough gold for new equipment. In the towns and dungeons, there's a healing point that replenishes all HP/MP (no Inns). The Towns are lifeless, and there's nothing to explore. The dungeons are (so far) quite small and can be completed quickly. However, there's no map, neither on the overworld nor in the dungeons. In conclusion: If you have too much money, you can waste it here (I don't know why I keep putting myself through this... I now own over 50 games from this publisher, and only a very few are halfway decent). edit 06-17-2026 I am now over 5 hours into the game...but I can't do it any longer...This game is so BOOORING!!!! The devs didn't put any effort into making the game more believable. Everything is lifeless. And the dungeons...OMG. Nearly every 3rd step you'll encounter the same group of enemies over and over again. There is no tactical fighting. In the end it all about: have I enough potions to replenish my SP or must I run from the next 400 fights till I found the exit? Not only the boring fights...but the dungeons are looking the same, endless tube-like corridors. Don't waste money and time with this one!!!!
Before I get to the review of Hero Seekers, anyone that's ever played a Kemco game knows, they're mostly cheap decent games to scratch ur itch for turn-based JRPGs. Most of them are just decent BUT there are some that are really great games such as Blacksmith of the Sand Kingdom, Crystal Ortha, Gale of Windoria, Justice Chronicles, Legend of the Tetrarchs, and my personal favorite(Monster Viator)! Review: Hero Seekers It's actually a solid game, you play as a girl that was a hero that slayed the Demon King to find out it was all a lie, there are also a lot more Heroes in the games(You get them thru summoning using Memory Stones) that also killed the Demon King kinda like a different timeline, but it was erased, so in order to save the world, you have to recover the memories again by going on a journey, picking up some heroes along the way, fighting demons and monsters, leveling up, fighting bosses etc. Summons: They're completely random, there are probably some Heroes you'd know right away if that's who you want, there's a way to prioritize to "Rolling the Hero" but again it's all luck so it could take you till near the end of the game to get that one Hero that you really want to compliment the other Heroes you already have. Battle: Combat is turn-based, typical Kemco type combat: Attack/Skills/Magic/Item. Speed Up Combat/Auto-Combat/Run from Battles. The good news about Auto-Combat is that AI isn't that dumb actually does a decent job of choosing skills that you would want to use depending on the battle setting. Story: There's ACTUALLY a story, I know most ppl were worried it'll feel like a cut & paste story cuz it's a Kemco game, but this game plays out a lot longer than I thought it would which is always a plus. Overall score: 7.5/10 (Lowered the score due the true final boss of the game is unbeatable due to it being overpoweredly strong even with LV99 Heroes, it seems they don't want you to unlock the true ending to this game because the healing items you buy from the vendors cannot keep up with the damage you take from the final boss of the game)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
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