
Hero Emblems II is a Japanese-style RPG that combines elements from side-scrollers and Match-3 games. Players will control members of the Night Chasers and embark on an adventure to become heroes in order to help the people who are suffering.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked the game in general, a nice combination of 3 match game and RPG. The plot is not particularly outstanding, but it was nice to read. The game is quite demanding, you can simplify it by buying buffs - especially boss fights. If you can't defeat a boss, you probably took the wrong food in a dining spot. I didn't like the constant spawning of mobs, I go back through the same dungeon and have to fight mobs again. And unfortunately, after the final boss, there are no subtitles. We see the characters communicating with sign language - it's a bit weak. Overall, the game is quite enjoyable and I had a nice time with it.
挺好玩的,我是那种喜欢舔图的玩家,我把所有任务都做了,等级啥的不担心,角色也都均匀练级,作为打发时间的小游戏,玩到后面还挺上瘾,地图走错需要反走的地方我觉得还行,相当于另类迷宫的感觉了,不过需要改进的地方我感觉是吃食物时希望可以全员一起吃,这样就不用反复操作了,另外对比装备希望更直观一点,还有商店买卖东西的时候最后能一次性多买,就不用点多次了
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese, French, German, Korean, Simplified Chinese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
哪个狗驴想出来的我方DeBUFF不随回合消退的鬼点子?
虽然剧情比较幼稚但总体还是挺好玩的! 喜欢玩三消的可以闭眼入。 通关以后意犹未尽啊TVT!!
其实蛮好玩的,就是有点难度。不过最好要学会轮换,利用被动,简单不少。酒馆有任务记得接,会给技能和被动。 PS:地图体验很差,完全不如一代的。但是二代的迷宫比一代要友好不少。
👍
畫風和音樂都很不錯,難度有點偏高,很有挑戰性
很好玩 上班消磨时间特别好 不知道打差评的是什么心态!!!!
我就喜欢这种游戏,相当不错的游戏
玩到一半玩不下去了,关掉之后就没再打开的欲望了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $90.2K | 239 | 89% | $12.74 | |
| $45.1K | 73 | 93% | $16.14 | |
| $112 | 2 | 100% | $2.99 | |
| $337 | 4 | 75% | $4.99 | |
| $180 | 2 | 100% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.2K | 54 | 78% | $15.00 | |
| $19.2K | 81 | 81% | $14.99 | |
| $19.2K | 54 | 93% | $19.99 | |
| $19.2K | 54 | 81% | $19.99 | |
| $19.3K | 332 | 70% | $2.99 | |
| $19.3K | 132 | 46% | $4.99 |