
Grab huge guns, mow down hundreds of enemies, reach the end of the level, repeat. It doesn't get any simpler than this. Embark on a 3 hour campaign with varied environments and situations, and beat the leaderboard on a tightly crafted survival mode.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A campaign with 21 short and varied levels. Ranging from relatively calm levels with a lot of exploration and secrets... to huge arenas with hundreds of enemies at the screen. It takes roughly 3 hours to beat on normal difficulty without looking for secrets.
Need more? An Survival Mode is present with a Steam leaderboard. Loot random items and survive waves of enemies. 4 maps are available, ranging from simple arenas, to more complex maps with doors to unlock, and traps to activate.
12 unique weapons, each one having a primary and secondary fire, (and even a tertiary special ability for some of them). Some shoot bullets, some call down a huge lightning strike, one can even open a portal that spawn skeletons that fight for you... There's much more.
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes yes and yes! I will recommend it for sure! They experiment a lot and it remembers me of quake! The first quake! So good really
A bit sh*t but ok on heavy sale
A short Quake 1 inspired boomer shooter with a good achievements.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Роскошный импакт при стрельбе, хороший левел дизайн, 11\10 уровень necromancy во 2 акте с возможностью поднять небольшой отряд зомби, проходить от ветерана и выше.
Absoluta perfección de Doom-like Buen gunplay, buen diseño de niveles, no podía parar de jugar hasta terminarlo Corto
Il peut sembler un peu faible et simple au début mais il s'améliore a mesure que l'on progresse. Un bon level design et une bonne mise en place des affrontements, des secrets (parfois vraiment dur à trouver, mais dans l'ensemble très bien équilibré), quelque fulgurances avec des moments vraiment jouissifs et des boss bien pensé. Il y a de l'amour dans ce jeu et ça se sent. Il vaut son prix.
Really great throwback. The aesthetic really grew on me especially towards the end (I prefer creepier like dusk/cultic) and the levels are interesting and well-designed. Combat feels great and fast paced and the difficulty curve is done well. Epic final mission. Biggest complaint is only that I wish we had more of this badass game.
I really enjoyed my time with HoH. It's quite short, but the foundations are great. You don't get much of a story, it's all about the shooting. What you get instead, is an insane power fantasy, with your double barreled shotgun destroying 10+ enemies in one go, or your powered punches splattering the wall with unlucky mooks. It does get a bit challenging at some points, but not to an extent that becomes bothersome. All in all, it feels like a nice mix between Quake and Dusk and shows that the developer "gets" it (unlike certain other boomer-shooters that become slogs or are uninspired). I look forward on the developer expanding the formula.
It started as a relatively tame Boomer Shooter. Then I got the ChainShotgun and my life was changed. I've only gotten to the end of the first campaign and holy hell this is a lot of fun. Hits the right endorphins for me. Absolutely worth the $
Отличный репитативный геймплей. Хороший оружейный арсенал с кучей режимов стрельбы (особенно понравились автошотган, вулканический дробовик, чейнган и шоковая пушка). Ближнее оружие не ощущается лишним. Мечом, по мимо закликивания врагов можно активировать особый режим bloody sacrifice, который отнимает 80% хп и при этом дает замедлялку на пару секунд, что делает его крайне бесполезным, разраб мог бы добавить какую-нибудь кровавую ярость позволяющую временно танчить весь урон как в bloodrayne 2. Также есть посох некроманта, который как оружие не эффективен, но им можно воскрешать убитых врагов и призывать скелетов. Мувмент не является сверхскоростным, но это не мешает игре оставаться динамичной, а персонаж ощущается более увесистым и за все время игры не возникало чувство что играю за парящую камеру. Единственно, чего мне не хватило, так это фирменных подкатов из даска, без них в режиме арены выживать очень трудно, приходится выхватывать весь входящий урон если вовремя не задоджил. Враги реагируют на попадание, но это не гарантирует стагера, из за чего стычки с хитсканерами у которых еще и таргет лок, просто не позволяют задоджить урон и надо либо быстро их развалить, либо куда-то ныкаться чтобы самому не развалиться. Но это все мелочи, а так, в общем и целом игра определенно стоящая!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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