
A small, survival horror game with retro style graphics similar to consoles from the past. Explore, collect items, and hide from any possible danger.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
阴间音效 希望能加入自动保存 不然死了就要重来 然后道具加一下高亮 在画质复古的情况下 真的很难找道具
약간의 버그가 있지만 개발사 첫 작품인 것치곤 가격 대비 나쁘지 않습니다 기본형 열쇠 찾기 탈출 공포게임입니다 저는 괜찮게 플레이했습니다 https://youtu.be/GkMQxvRzGaA
Retro-style graphics is tragic. No story. + Good music and sounds, they can't brag about anything else.
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Hours played at review time, across 24 reviews with recorded playtime.
What a waste of my time and money. Game Play This game lacks basic concepts used in other horror games. Such as an inventory system for example. Why can't we have one? Since we pick up items it makes sense to do so. All keys use the same name, same color, same shape,so you might think that you can access what ever door you want. Wrong! Each key only works on a specific door. How do you tell which key might open what door? You can't. You end up going to each locked door testing each one out. This game also suffers from key hunt syndrome. Basically the entire game is just a hunt to grab items, there is nothing else. One of the ways good horror games try to mix this up by implementing puzzles. This would have prevented the game from being so repetive. The AI is your generic almost bare bones NPC. The villain is also generic and run of the mill. Is it really that hard to create an enemy that isn't just your average psychopath with a weapon. Sound design wise I think it was ok. The chase theme was really effective at some points. But the music just abruptly ends after you escape the antagonist. Which kinda kills the fear that this game is supposed to provide. The ambiance sound track was decent. Also the game developers didn't even rename the game window to match it. It literally says "Horror Project". Excuse me! Not only that, they didn't even attach an icon to the game, so you just the Unity logo in task bar. In summary: this game sucks and isn't worth your time.
(Very) short game about going through an abandonned hospital, mostly about finding an object to allow you go through to the next area, and hide from the main enemy. Well done and nice to play, but little replay value.
Les + Graphiquement beau et immersif. Le côté rétro bien exploité dans le genre. Dans l’ensemble simple, mais assumé. Les – Durée de vie beaucoup trop courte. Énigmes trop simples. On aurait aimé d’autres environnements. Pas de rejouabilité. Note globale d'Helpless: 3/6 Qui a dit qu’il fallait faire compliquer pour bien faire ? Pour moins de deux euros, Helpless mérite largement que l’on y fasse un tour. Alors certes, le gameplay y est réduit à son strict minimum, et la durée de vie n’est pas extraordinaire. Mais l’horreur, elle, est bien présente et la pâte graphique rétro nostalgique réussie, contribue largement à nous immerger dans l’univers lugubre de Helpless. Des défauts rattrapés par quelques qualités bien amenées. Pour les amateurs du genre, un petit plaisir qui ne se refuse pas ! ➡️Le test complet : https://www.cultureunderground.fr/helpless-test-fr/ ➡️ Suivez notre groupe "Culture Underground" pour découvrir plus d'avis sur les jeux testés : https://steamcommunity.com/groups/cultureunderground
This game is very short and simple (which doesn't absolutely mean easy!), and the enemy design is a bit uninspired for my tastes, but I must say that, as a first game, this little horror experience is not bad at all! The PS1-inspired graphics are very cool, they reminded me of my childhood, the atmosphere is well built, the ambience is detailed and coherent with the plot, the puzzles are pretty fun, and the chase sequences are very adrenalinic thanks to the fitting creepy music. Also, the game is very polished, well optimized, and the enemy AI is one of the most efficient I have ever seen: it is very very difficult to outsmart the killer, he almost looks like a thinking entity! I'd like to see a bigger project from these devs, they did a good job! Cheers guys!
如同名稱,遊戲內容也讓人感到無助。 劇情上,很簡單的故事, 一名報社記者進入廢墟醫院想破除流言, 但是裡面的狀況卻讓他意想不到。 最讓我意想不到的是這遊戲的內容。 因為遊戲流程短,所以沒有紀錄, 裡面也沒有對於故事的描述多加描述, (這醫院的歷史、為什麼會有怪事、這些人是誰) 所以在這遊戲體驗的時間,只能說相當空虛。 操作/攻略,普遍來說不難, 但是畫面上的字體真的很小, 有時候拿到鑰匙或是道具, 只有小小說明在畫面左上角。 比較麻煩的是,被追擊的時候無法去開門, 這點相當惱人。多數玩家會卡關也只有這個部分。 恐怖感,有鑑於PS時期的畫風, 前期的氣氛營造得很好, 但是通關了才發現,本作只有少數恐怖橋段, 甚至都是被追逐才會覺得有一丁點恐怖, 整體來說是相當不恐怖且讓人生氣。 再玩性,0。除了畫風令人嚮往之外, 本作再解謎、故事上都沒有很好的發揮。 整體評論: 5.4
Игра классная в больнице маньяка прошёл без смерти
还可以吧,流程太短了
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