
Get ready to rage with your friends in this co-op precise platforming adventure! You're stuck in Hell. You can only jump upwards and all you have to do is escape … it can't be that hard, right?!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 179reviews | 89% | — | $23.3K |
| $9.99 | 3ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Se escapar do inferno é tão difícil assim, é melhor ficar nele.
Frust hatte ich bisher nicht komischerweise, ich musste bisher nur lachen. 10/10
Getting-over-pixels™
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, French, German*languages with full audio support
| $6.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
copied the gameplay of jumpking and the name of pogostuck. still fun though so like play it orsm oemthing
Look what I found! Do you want to go insane? Just pay and enjoy for about half an hour. Then you'll get it! [spoiler] It's full of magic, like Getting Over It with Bennett Foddy. [/spoiler]
é o Jump King dos Capiroto ! hahaha insano demais Rindo muito jogando ele mano podem comprar sem medo ! e outra o preço super acessivel e com graficos lindos man !
my fingers hurt and I'm still on the second lvl
Soy la persona #440 la última que lo ha podido pasar, de las más de 8mil que lo han intentado. Se siente bonito y a la vez triste, saber que es el único logro que he conseguido en la vida. Aún así es bonito. Espero este mensaje logre llegar a otra persona que esté dispuesta a perder su tiempo en este juegazo, y logre ser la #441. TU PUEDES!!!
Alright, buckle up, because Hellstuck from Terror Dog Studio took me on a rollercoaster, and not in the thrilling way I was hoping for. This psychological horror precision platformer left me more perplexed than scared, and it's not a ride I'd recommend to everyone. Let me spill the beans on why Hellstuck didn't quite win me over. First things first, the horror aspect. I expected psychological chills and spine-tingling moments, but Hellstuck missed the mark. The atmosphere lacked the tension and depth needed to create a truly haunting experience. Instead, it felt like a disjointed attempt at horror that left me scratching my head rather than looking over my shoulder in fear. Precision platforming – two words that can either make or break a game. In the case of Hellstuck, it felt more like the latter. The controls seemed clunky, and the precision required often resulted in frustration rather than a sense of accomplishment. Navigating the treacherous landscapes felt more like wrestling with the game mechanics than an enjoyable platforming challenge. Visually, Hellstuck didn't quite deliver the horror aesthetic I anticipated. The graphics felt somewhat outdated, and the environments lacked the atmospheric punch needed for a psychological horror game. The art style, while aiming for a dark and unsettling vibe, ended up feeling more like a generic attempt at horror tropes. The gameplay loop had me questioning whether I was in a horror game or a test of patience. The repetitive nature of certain sections led to more frustration than engagement. Instead of building a sense of dread, Hellstuck often left me feeling annoyed as I retraced my steps for the umpteenth time. The story, a crucial element in a psychological horror game, didn't pull me in. It lacked the depth and intrigue needed to keep me invested in the dark narrative. The lack of a compelling storyline made the psychological horror elements feel more like a backdrop than an integral part of the gaming experience. In conclusion, Hellstuck: Rage With Your Friends felt like a missed opportunity in the world of psychological horror precision platformers. The lackluster horror atmosphere, frustrating platforming elements, and a narrative that failed to captivate left me wanting more. While it might find an audience, I wouldn't wholeheartedly recommend it to all players. If you're seeking a truly chilling and satisfying horror experience, Hellstuck might not be the ride you're looking for. https://youtu.be/ugpwA-512NE?si=BxVN_bt45iX_EOki
HELL
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 14 | 79% | $7.99 | |
| $3.2M | 13.4K | 90% | $12.99 | |
| $6.2K | 62 | 98% | $6.99 | |
| $309 | 10 | 100% | $1.99 | |
| — | 0 | — | — | |
| $19.7K | 120 | 98% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.3K | 100 | 89% | $6.99 | |
| $23.3K | 218 | 73% | $4.99 | |
| $23.3K | 229 | 96% | $4.99 | |
| $23.3K | 137 | 87% | $4.99 | |
| $23.3K | 84 | 58% | $9.99 | |
| $23.3K | 98 | 65% | $9.99 |