
Traverse the depths of Hell and beat its toughest demons on your way to Heaven in this horde survival deck-building game inspired by Dante's Divine Comedy.
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About

Hell Maiden is an action Horde Survival Deck-Building game inspired by Dante's Divine Comedy.
Follow Dante on a new adventure through Hell in search of a second chance at salvation.
Harness great power by strategically building and organizing your deck of unique weapons and abilities, and prove your divine worth by facing off against hordes of blood-thirsty demons and climbing your way to Heaven!

Overcome the challenges of the afterlife and wreak havoc in all 9 Circles of Hell by creating unique deck builds and wielding mythical weapons to tackle endless waves of enemies and defeat Hell’s toughest fiends.
Better yet, you get to keep and use your opponents' signature abilities in your own deck!

Pick your favorite Spirit Cards and combine them with a myriad of different abilities, bonuses and status effects to create powerful builds and decimate your opponents.
Equip Mod Cards to enhance and modify your Weapon Cards — edit, experiment, adapt, and reformulate your hand and card combinations as you go and refine your personal playstyle!

Accompanied by the Roman poet Virgil and protected by the sanctified Beatrice, you must rescue and befriend the Poets of Limbo to unlock new abilities and perks, ultimate attacks and signature weapons!
Meet all the legendary poets of antiquity including but not limited to Homer, Ovid, Horace and Lucan, and help them find their own way to salvation.


Hell Maiden picks up from the ending of the original Divine Comedy by Dante Alighieri.
Dante is now inexplicably back in Hell after having reached Paradiso — and she's lost all her memories to boot! Unable to remember anything about her past life or her first journey through Hell, Dante is determined to climb her way back to Heaven and once again come face to face with Paradiso's higher powers in search for answers.
A compelling story about passion, justice and love, Hell Maiden is more than a reimagining of the classic poem — it is the exciting continuation of its events!

✦ Two unique levels themed around the Circles of Hell — each with new enemies to beat, quests and challenges to complete, Poets of Limbo to rescue and tough Boss Battles to overcome!
✦ 40+ abilities to mix, match and experiment with.
✦ 5 new abilities per rescued Poet of Limbo.
✦ 2 new abilities per defeated Boss.
✦ A compelling, all-encompassing narrative to drive your adventure.
✦ 4 Poets of Limbo to rescue and befriend across the two Circles of Hell.
✦ And more!

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Reviews
Themes across 1102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Came here for Mili didn't disappoint yuri Devine Comedy eager to see how this game grow
删除那个b狼人,只要被逮到就硬吃二连击我服了。这还是我第一次见一个类幸存者肉鸽怪物和玩家有碰撞体积的 只能说未来可期
Finished the Early Access Content so far. Absolutely love this game. I dont personally get the difficulty spike in the second area. i actually found the second area easier. Cannot reccomend this game enough
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Languages: English*, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
冲着画风才入手的,就目前游戏体验下来不是很好,有些东西没有体现在面板上,比如:左边加暴击率,右边加爆伤的那张牌。有些体现在面板上的又很迷,比如那个荷马的武器攻速我都堆到4点几了,还是很慢。那个茧孵化出来的蝴蝶,0.2几的攻速,感觉和4.0的荷马武器差距都不是很大。其次,局外成长有些没点两下就满级了,这个限制让我很迷惑。 还有一些不足点,就目前为止,卡牌构筑完成后,爽感不足,boss战之后的弹幕时间让人很蛋疼。哪怕弹幕时间后再给boss加个阶段我都能接受。 我想想还有啥,重置卡牌或那个额外加成之后,重复项太多,3个选项我重置之后居然还能出现两个跟之前重复的,能不能改一下算法,比如我主选的范围和攻速等级,重置之后范围和攻速出现的几率高一些,这样某些属性堆高后能明显提高游戏构筑爽感,哦,差点忘了,吸铁石概率拜托给高一点啊,打3局能遇见一次,经常满屏经验拾取不过来,又要忙着到处跑找那个加持的神龛,真的让人头疼。 还有超武器进化有没有考虑做一下,人物绑定的武器有没有考虑做一下局外成长。 吸血鬼幸存类游戏是前期生存加运营构筑,后期开爽啊。就目前为止除了画风,其他各方面都还有所欠缺,加油吧。
Como fã de Limbus Company, DMC e Mili, tive que comprar esse jogo e sem dúvidas valeu a pena. O jogo é muito bom e mesmo sendo um deckbuilder é bem fácil de entender e bem divertido. Levei 3 horas para completar todo o conteúdo principal que tem até o momento, mas ainda tem conteúdo para fazer que com certeza irei atrás de desbloquear porque o jogo é simplesmente divertido. Danteh... Why are we magical girls now, Danteh...
好久没玩过这么辣鸡的游戏了。 角色移动速度慢的一批,升了好几次增加10%速度,然后还跑不过任意一个小怪!任意一个小怪的速度都跑的飞起,除了玩家慢腾腾的! 技能也是辣鸡的要4. 所有的技能弹道都很奇怪,纯粹是为了好看设计的技能。就是打不到怪。 完全没有爽感的一个垃游戏,花钱晚上的有福了... UI界面也是依托答辩! 首页按钮是横向排列,想退出就得滑动按钮到最右边,不知道的得摸索一会才能退出游戏!!!
30多还能说啥。 开头动画mili的歌加上顶级美术真惊艳到我了。截图了好多。配音听的很爽。游戏是标准的类吸血鬼幸存者,添加了对武器属性和武器之间的搭配,角色基础属性挺垃圾的,但是怪的属性也挺垃圾的,形成你打不动怪怪打不动你。卡牌搭配总觉得有一些废牌,血包是随机在周围生成的(应该是)挺频繁。游戏带有大招,需要捡到才能使用。也有简单的场外属性加点。 不亏的,来玩🐱 二编:30多还真能说啥,内容物少的可怜。九层地狱,只开放了两层,相当于一般游戏的2.5个demo量。第二层和第一层对比,难度跨度特别大,又是大运,又是追踪远程的,还有大风。卡牌组装还可以,但是现在武器太少了重复度太高。难得的是,还是个剧情向类幸存者带些许谜语人,好在给了些玩下去的动力。美术真无敌了。 不过还是,不亏的,来玩🐱
非常美味,快快更新,俺等不及了!!
豪丸,快点更新
m属性大爆发!mili!维但99女同爽吃,但是救的人多了武器池好难roll月球爆炸,又想开贺拉斯的大运,好难选
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