
Heck Deck is a bullet hell card game where all the bullets are cards and time only progresses as you move. Explore 5 stages full of unique enemies and bosses, discover dozens of cards, and visit shops to buy and sell cards for health!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
4/10
Not at all what I would have expected from 'bullet hell + deckbuilder' but that's not a bad thing, it's very unique
Incrivel
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my cards are soggy
Interesting game. It is what it says, a short charming burst of fun.
게임패드로 플레이하다가 버그가 발생해서 마우스로 플레이했는데 사용성도 마우스가 더 편하다. 게임은 기대보다 상당히 재밌다.
laughed out loud when i realised what the final boss was doing. sure got hecked and decked!
Heck Deck is yet another one of those "short-term addiction" games for me. it's one of those games I play on and off when i don't have time for others. while it does have its fair share of problems, i still do like it. first off, the main gameplay. you control a ghost who uses cards to attack, heal, and do other cool stuff. your opponents, which include shapes, bugs, and more, also use these cards as weapons. as you strategically play and get hit by cards to grow your arsenal, different enemies appear to slow your role, with a boss at the end of each level. after you beat said boss, you can spend your health at a shop to get new cards you might want for later. that's pretty much all there is to it. second, the pros. I really like the soundtrack, and the artstyle is very good-looking. the idea of dodging and playing cards in a bullet hell-style is really nice, too. but then, we get into the cons. my main gripes with this game come mainly from the controls and gameplay. there's no control scheme for both keyboard and mouse, instead requiring you to use WASD to move then stop in your tracks and switch to mouse for pinpoint aiming. Instead of being able to point yourself towards enemies, you have to rotate towards them in a circular motion; the same goes for movement, which kinda sucks in a game about avoiding attacks. these don't completely ruin the game, but they are noticeable. all in all, if you're a sucker for a good bullet-hell game, this could be worth your while. to my knowledge, it usually goes on sale for 79 cents USD, which is what I picked it up for. that price is honestly perfect for a game like this.
awesome
my ♥♥♥♥♥ ass can enjoy shmups now
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.1K | 81 | 90% | $1.99 | |
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| $4.1K | 61 | 56% | $1.99 | |
| $4.1K | 146 | 54% | $1.99 |