
Heartwood Online is a cross-platform free-to-play MMO. Explore a vast world filled with adventure where you choose your own path. Immerse yourself in crafting, trade, PvP & PvE battles, guilds, politics, and a thriving player economy.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
เดฟแมร่งเชี้ยทิ้งเกมไปแล้ว
Tatlı bir oyun oynaması keyifli, ilerleyip karakterimi geliştirmeyi istiyorum tam sürümün gelmesini ve oynamayı isterim.
buen mmo, bastante sencillo pero que requiere varias horas para subir las skills, y siento que se pierde bastante tiempo o te ralentiza bastante a la hora de subir nivel
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 101 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall the game could be good if the balancing wasnt so completely trash. like the concept of the game is pretty good and i like it. However what my gameplay consisted of is: Join the game (of course) look around what the hell to do, find quest guy, do 4 quests, get hit with a massive level block, go to crafting, craft a shield, realize you need lvl 10 (and youre at lvl 4), try to level up till 7 (for quest guy) and ultimately get bored after doing the same cycle just for your exp bar to barely move. 2/10 (only cause the concept is good)
não gostei do jogo muito horrivel pouca coisa não recomendo e unca mais vou jogar essa bomba
Гра реально топ, але чому мене на початку заставили єб*шити зайчиків ?
ยืนดูรอบๆว่ามีอะไรใหม่บ้างมั้ยหลังจากที่ไม่ได้กลับมาเล่นนาน โดนคนยืนฟามแถวกด pvp ใส่ เกมดี เฮียเก็บไว้เล่นเองนะ
Grind for the sake of grind. I've played some grindy games before but there's really no payoff for what you grind out. That and lack of dev support was pretty disappointing.
o jogo tem potencial, mas falta conteudo, só tem umas tasks do cara que fica no spawn, o progresso é devagar e com o tempo acaba ficando massante por causa da falta de uma historia, bosses ou side quests, por enquanto, não recomendaria
I like the variety of skill options, and how you can go at your own pace. However, what skills do exactly and the places to go to upgrade them can get confusing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $12.9K | 89 | 74% | $6.99 | |
| $0 | 70 | 67% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |