
Step into the dark and unforgiving world of vampires and have the course of your life changed forever. Experience a Rich Narrative Experience with gothic horror, distinct protagonists, interesting characters, and varied locations.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Harrowed World: What’s Past Is Portents is an episodic game like you’ve never seen before. Delivering a fresh new take on vampires in a rich narrative experience elegantly presented in an interactive gothic style visual novel.
The Story Pack grants you access to all six stories. Isaac’s Story is free with the base game.

Step into the dark and unforgiving world of vampires as Isaac Ambrose the human altar boy. While investigating a mysterious crypt you come across something that will change the course of your life forever. What awaits you behind the veil is a world far more intricate and unsettling than you’d ever dared conceive.


Voice in the Darkness: Experience the thrilling voice acting as Isaac retells the experience from his childhood.
Isaac's Story Duration: A single playthrough should take around 15 minutes but it is designed to be played multiple times.
Vampiric Lore: Uncover the canon ending and multiple alternative game over endings as you unravel captivating layers of lore.
Prelude to Portents: Be introduced to Isaac Ambrose and a insidious faction of undead from ‘Harrowed World: Portents In Red’, an upcoming modern gothic vampire RPG.
Bonus Systems: Explore the Internal Achievements and Lexicon Systems.
Supported: Controller Support (partially tested) and Mac and Linux Support (untested).


Harrowed World takes creatures of myth and folklore reimagining them as concealed predators and tricksters. This vision of the world is dystopian and bleak with both human and inhuman horrors, but most people are blissfully ignorant of the dark forces at work around them.
Vampires, magical folk, and other beings compete for power and influence through secret societies, corporate power, and religious sects.
. Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
story line could be better it's a typical visual novel with multiple choice answers
I enjoyed playing, it's free good story and achievements what's not to like
A beautifully made visual novel game with an interesting story. The artwork and music fit perfectly and it is an overall very enjoyable short experience. There is a lot of lore weaved into an intriguing first story with more to come and I'm excited to see where it all leads. If you like vampires and dark spooky atmospheric games you'll enjoy this one. Tip: Going through the game and picking different dialogue options will get you all the lore and achievements. Make sure to use the game's save feature to go back to the point you'd like to keep branching off from. There are also some accessibility features if you need them such as having the lines read to you which is an awesome addition to any game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
graphics are NOT spectacular, story line could have been written better and dev made steam take a guide down as they don't want you play a speed run - so petty so no wouldn't recommend
What's Past is Portents felt like your typical vampire fan fiction, just with a bit of rebranding here and there. It didn't feel like it was building a unique word, but rather reshuffling regularly used concepts with minor changes. If the goal is to create something original, it definitely needs further work to distance itself from existing media. The overall experience currently feels more like a work in progress, not a fully realised release. Because of this, I find it all the more baffling that there's already DLC and two other games in the works over building and polishing the foundation they have here. The writing is okay, I guess. Not terrible, but definitely not great either. A lot of the time it felt like it was throwing unnecessary wording in there for the sake of it, to bulk it out instead of say anything substantial, this made already unengaging dialogue feel even longer. The overall structure of the story also made it quite difficult to become invested in. Dialogue choices have no real impact or weight to them and even if they did, you can hit back on any section of dialogue anyway, further removing any connection or weight from them. It's a short game but despite that I still found it difficult to stay engaged for the 20-30 minutes it takes to complete it. There's the absolute bare minimum of interactivity from the placer outside of occasional multiple choices. That on it's own isn't a problem, but writing would need to be incredibly strong to carry it through that alone. In this case, it doesn't. Visually, the artwork is okay. There's an overall lack of consistent style which feels odd. This isn't enough to significantly impact the game, but it did stick out. When coupled with 2 looping frames for characters it leans even further into that unfinished/work in progress feel. The DLC structure raises concerns for me, as there's nothing to suggest that the continued story will have any real improvements over the introduction I've just played. Given the scope of the game at the moment, I can't justify making a purchase right now. But I would be open to in the future if there's a clear sign of improvements through an update. This isn't a terrible experience, but it wasn't great either. It seems to me that it just needs a little more love and attention from devs. For me, it didn't feel polished, unique, or substantial enough to recommend, even with it's short length.
Very short visual novel. Quick and easy to get the six achievements
Enjoyable to read and listen to. The stories included in the DLC really show how much and how quickly the creator is learning as he goes when compared to Issac's story in the free base game. The plots are more developed as are the choice elements, the voice acting is fantastic and the artwork really matches the atmosphere of each story. The obvious improvements really show his passion for Harrowed World as a whole; I look forward to future releases from this team. Quite the Must-Have game for the Spooky Season.
☀️
Wonderful stories! Can't wait for upcoming content.
(ノ◕ヮ◕)ノ*:・゚✧ https://youtu.be/miFEev6UewU
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