
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 4.43/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 22.4Kreviews | 89% | — | $27.2M |
| $39.99 | 2.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 948 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
does the reactor go in the furnace or the processor? i forgor :3
i enjoy this game 10/10
취향 맞으면 하고 안 맞으면 딴 겜 하러 가는 게 맞음 후반으로 갈 수록 단순히 분해하는 것을 넘어 순서를 생각하며 작업을 진행하게 되니 나름 퍼즐을 푸는 느낌도 나서 신선했음 대신 조작감이 빈말로도 좋은 편이 아니라 세세한 컨트롤을 하다 보면 정신 나갈 거 같음
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.1M | 373.6K | 95% | $4.99 | |
| $27.3M | 138.1K | 97% | $9.99 | |
| $27M | 189.4K | 81% | $8.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $26.9M | 19.6K | 87% | $59.99 | |
| $26.9M | 70.6K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.6K | 75% | $29.99 | |
| $1.7M | 4.1K | 94% | $14.99 | |
| $1.3M | 1.5K | 83% | $24.99 | |
| $436.2K | 1.2K | 93% | $14.99 | |
| $257.5K | 2.2K | 79% | $4.99 | |
| $81.4K | 179 | 58% | $11.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 5.2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $10.49−70% | 112ratings | 88% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 953 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Softlocked on the big industrial espionage ♥♥♥♥ for a story i dont care about in a game that is only kind of worth the slog that is learning the movement controls. Needless to say, I think there are things in this game that could really do with some updates, and maybe a few bugfixes.
very nice many ship breaky
There's some frustrating parts like the unskippable story dialogue. Or initial ambiguity when first learning how to handle certain aspects of shipbreaking. Where you can only really learning by trial and explosion. Eventually it becomes very zen when you get a feel for how you approach shipbreaking. Trying new methods, cuts, or order of scrapping. The ships have some randomness too them but it doesn't take very long to have seen them all. I'm very surprised they never threw out DLCs for additional ship types. Seems like it would be an easy win.
Blue collar dad game, 10/10
Fun and relaxing game. Wish there was something like this in VR. It would be perfect.
good
Hat zwar einen Moment gedauert, bis der Spaß richtig zündet, aber jetzt entspannt es mich, wenn ich ein paar Schiffe abwracken kann.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.