
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 4.43/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 19.4Kreviews | 90% | — | $27.2M |
| $39.99 | 2.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
can we add "over hyped" as a tag? it's alright. it's not great, but it's a nice change of pace i suppose. it just gets very frustrating and very annoying, very quickly. it's more disappointing than anything.
Incredibly addictive and really well done, even if the game occasionally has you blowing up despite never torching the fuel tank. My only gripe is that Lou and especially Weaver are the two most annoying characters I have come across in a long time, but thankfully, you can turn voices off. Overall, highly recommended! It's a great time.
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $10.49−70% | 110ratings | 88% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 944 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太空拆船模拟器
Тиск, удари технікою по голові, розгерметизація, що перетворює на кашу, о ні, двигун відрізав не там. 38 годин, що затягують, над цікавою механікою. Геймплей 9/10 Музика 10/10 Графіка 9/10 Сюжет 10/10 Жарти 10/10 Підвезіть українську мову. Будь ласка.
Super addictive. There's something genuinely therapeutic about methodically cutting apart spaceships in zero-G. The progression system is satisfying and the physics feel great. My only complaint is that I wish there was more content or a sequel. I finished everything and still wanted more.
Story is mid, but laser go brrrt and folksy guitar music makes for a very chill experience. you can also try your hand at speedrunning ships,
将不到20个小时通关,没有打全成就,在现时生活思考离职之际的时候打通了这个游戏,真的很有感触,但游戏终究是游戏。 仅从玩法角度来讲,我觉得这游戏并不算太出色,玩法相对少见一点,属于模拟建造的逆向玩法,把飞船拆除回收,但飞船种类不算特别多,基本上油船是中间大段镂空,货船内外两层,后面若干发动机这个样子,几种特殊元素,比如气压,反应堆,辐射,能量发生器等,装备升级也绝大部分是距离范围耐久之类的,说起来玩法内容是真的不多,有些地方可以深挖一下嘛,例如AI相关的剧情线?另外就是这个战役难度是真的很高,十几分钟一艘船,只有几个好拆的能有比较高的完成度,很多船是真的很难处理,所以单说玩法我真的只能打个中评。 剧情嘛,说来也俗套,一个资本家和几个打工人的故事,一方面现实中作为打工人是狠狠共情了,另一方面我觉得这个剧情节奏还是可以的,完整,长度恰到好处,发展合理(结局很不合理,为什么他们还有什么行星委员会撑腰的),综上,可以给个好评。
great game, great story, satisfying ending in my opinion (if you go the right direction), and over all the game is nice to relax and slow down on as the start of each shift requires some careful thought but once you get the stressful stuff out the way, everything is smooth sailing. p.s. its like ship graveyard if it was in the future, simplified, set in space, and had a group of lovable characters that make you feel like you're playing to help them instead of making money for yourself
Job simulator lol
Did you know that if you move air from one area of a space ship to another area of a space ship that's 4x larger, it'll actually move an ENTIRE space ship? Crazy right? This is such a stupid design decision and I get that they want to add complexity but such a silly way to do it. Also the furnace is stupidly overpowered. You can have something happily going into the Processor and if a piece of it ends up in front of the furnace (but not in the danger zone) it'll get pulled into the furnace. Other than that (and the annoying forced story stuff you can't skip) it's an awesome game BUT those two things happen so often that it's just frustrating.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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