
HARDPOINT is an intense FPS tower defense hybrid. You are mining a rare mineral on the desert planet Veoda, and the local robotic defense network wants you gone. Fight on the ground with your own weapons, build and configure automated turrets, upgrade your stats, and keep your generators alive.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
You landed on the desert planet Veoda to mine Ignazeum, a highly valuable mineral. The planet's automated robotic defenses did not take kindly to the intrusion. Now, they are attacking your mining operation in endless, aggressive waves. HARDPOINT mixes first-person shooting with direct tower defense. You are not managing the battlefield from a safe command chair. Instead, you are down in the dirt firing weapons, managing your stamina, and dropping turrets on the fly to protect the generators powering your drill.
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Languages: English**languages with full audio support
Reviews
Held my Hardpoint so tight it's a softpoint now.
Fun game to blast through a bit of your free time. Quick and easy to pick up, excited for more.
Fun gameplay loop max score 15800 wave 2
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Started out playing this game struggling to even get passed the first few waves. Found out the best method is to prioritize the gunships and buy turrets to take care of the small robots. After upgrading to max upgrades it was just downhill from there. Here are a few stats I'd like to share from my best game. Max Upgrades: Wave 12 Needing to Assist turrets: Wave 25 Lost 1st Generator: Wave 40 Lost 2nd Generator: Wave 46 Game Started to Lag (probably from my bad computer): Wave 49 Game lost: Wave 55 Best Score: 1,998,475 Great game with a lot of potential and more room for big ideas.
This game changed my life, After getting to wave 20, with maxxed out towers and a fully upgraded weapon I felt Unstoppable. If you need something to do while you wait for GTA VI to come out; Play this game!
[h1]挖矿守家一条龙♥[/h1] FPS加塔防,降落在荒漠星球上捡资源,捡完还得造炮台守家,保护能源核心不被机械怪拆了。 出去搜刮和在家防守两条线交替着来,节奏感挺好。武器手感扎实,防御工事搭起来之后看着机械怪一波波倒在防线前面,爽感拉满。 像素风画面配科幻题材,氛围到位。七条好评不是没道理,白嫖来一发不亏。 AI生成了大部分代码,美术全是手绘。 we need chinese!!! [h1]荒漠拾矿机声隆,铁壁铜墙守光源♥[/h1]
HARDPOINT is a fun little first person shooter that mixes traditional combat with tower defense in a way I did not expect. I play on a desert planet while mining a rare material, but the local robotic defenses are determined to stop me. I liked the basic premise because it gives me a reason to both fight directly and think about how I want to defend the area around me. The shooting is straightforward and satisfying. I can fight the robotic enemies using my own weapons while moving around the battlefield and protecting important areas. I enjoyed the direct combat because it keeps me active, but the game becomes much more interesting when I start thinking about what my automated defenses are doing at the same time. Building and configuring turrets is the part that gives HARDPOINT its identity. I can place defenses around the area and improve them as the pressure increases. I liked the feeling of setting up a defense and then having to react when the enemy attacks from another direction. It creates a nice balance between preparation and direct action. The resource and upgrade systems also give the runs some progression. Keeping my generators alive becomes especially important because losing them can make the whole defensive setup much harder to maintain. I enjoyed having to think about the battlefield rather than simply chasing enemies, because it makes positioning and planning feel just as important as aim. My biggest issue is that the overall structure is fairly simple. Once I understand the main enemies and the relationship between shooting, turrets and generators, there are not as many surprises left. The environments are functional but could use more variety, and I would have liked more interesting defensive options to make different runs feel more distinct. I also think the game has a nice foundation for a larger experience. The combination of FPS combat and tower defense works surprisingly well, and there is plenty of room for more weapons, enemy types, maps and upgrade paths. Right now it feels focused rather than fully developed, but I enjoyed what is already there. Overall, HARDPOINT is a solid free shooter with a clever hybrid structure. I liked being able to fight enemies myself while also building automated defenses and protecting my generators. It could use more content and variety, but the combination of direct combat and tower defense gives it enough personality to stand out. Rating: 6.4/10
免费 没中文 没成就 《硬点》 你降落在沙漠星球维奥达,开采一种名为伊格纳泽姆的高价值矿物。该星球的自动机器人防御系统对这次入侵并不友好。现在,它们正以无尽的、侵略性的波次攻击你的采矿作业。《硬点》将第一人称射击与直接的塔防元素相结合。你不是在安全的指挥椅上管理战场。相反,你身处尘土飞扬的前线,使用武器射击、管理耐力,并在飞行中布置炮塔,以保护为你的钻机供电的发电机。
Super fun game! I like how intense it gets and I like the that the learning curve is not too difficult but challenging enough for me to calculate my priorities when buying upgrades and killing enemies. I got to wave 27 and it got pretty crazy, super cool!
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