
Hanctt Origins is a dark retro FPS straight out of the Lovecraft novels. Witness our character complete his journey on the Hanctt continent.
Modeled estimate, not a reported figure. How we estimate →
About

Hanctt is a continent covered in fog. Surviving on this continent is almost impossible. Detective Gab, the protagonist of the story, will find himself surrendering to dark magic within the sects.
Sometimes even killing may not be enough. For that reason, don't forget to strengthen your weapons. Your melee weapons may be more powerful than you think.
Witness the 4 main stories and the experiences of 4 different characters in the Hanctt Continent!

Inspirations from the true classics
Hanctt Origins is inspired by the true classics. It has been transformed into a Modern FPS Shooter by adding concepts such as environmental designs and gameplay.
Various combat styles
There are many types of weapons in Hanctt Origins, from a sheriff's revolver to a giant rocket launcher. For example, you can reflect back matrix style bullets with a katana :)
Level designs worthy of H.P. Lovecraft
We designed the level designs inspired by Lovecraft's novels. You will experience many emotions together in these maps.
Unique art style
We blended our art style with 8-way sprites and a palette worthy of the Lovecraft theme.
Improve your gameplay style with different weapons. There are different weapons in Hanctt Origins, and these weapons are shaped according to your playing style. If you want to specialize in close combat in the game, you should tend accordingly.
You can add innovation to your gameplay style by unlocking special power-ups for weapons from the skill tree.

The theme of the game will be a gothic theme. Throughout the game, fog and gloom will make the player feel like he is always alone in the game. The game, which adopts the Cthulhu mythology, will also include many references to this mythology. The game consists of 8 different regions and the gameplay will take place around these regions. Our hero will start his journey in Modkefn and finish it in the barren and cursed Hanctt regions. Each region has its own unique enemy types.
More About Hanctt Origins (THE HANCTT BIBLE)

Main Story
The calm and quiet days of Yud Town, Lornde Police Station, where Gab worked, were shaken by a murder. Among his routine duties, Gab left his office at the police station and went to meet his wife, Lina, who shares the same profession with him. Lina gave him details about the summary of the incident; They were found in the middle of a murder for which Captain Bergerson was taken into custody. Gab went down to the holding cell, full of curiosity and questions.
Bergerson shared with Gab ancient secrets and mysterious information about the continent of Hanctt. Gab took a tour around the town and reached the scene of the murder. The police were carrying out a detailed study together with the crime scene investigation team. While Lina took the lead as crime scene investigation manager, Gab made efforts to search for clues.

As they moved towards the port under Gab's guidance, Lina noticed a glow... Gab's eyes darkened and then she found herself on the other side of the interrogation table, that is, on the criminal side. Police officers began asking him questions about the murder, but Gab was unable to answer due to the shock of the incident. His colleagues decided to expel Gab from his profession because they thought Lina had been murdered, but they did not have enough evidence.
Gab decided that the only way out was to cooperate with Bergerson and go to the Hanctt continent. On the continent of Hanctt, in the Ludtern region, his main mission focused on finding his mate. This was Gab's evolution of what was initially a simple murder investigation into a complex story that took him on a journey deep into the Hanctt continent.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Latin America, Turkish**languages with full audio support
Engagement
Reviews
Ah, man...I really wanted to like this game. Normally, this kind of thing would be my jam. I loved Forgive me Father, love boomershooters, and weird indie shooters. But Hanctt Origins just misses the mark. When I first booted up the game, I thought there just wasn't any sound. So I restarted, then when the problem persisted, I checked the options and found that everything was set to 0% by defaults. Enemy design is very frustrating. 2 semi hitscanning enemies, one doom IMP knockoff, and an extremely annoying child that grabs you until you shake them off. These are the very worst offenders, because they are behind like EVERY door where you have no choice but to get grabbed; oh and there's a really loud scared chord that when they grab you. This leads the player to counterplay where the most efficient way to progress is to pick enemies off at range, then peak doors until you get grabbed. I hate that this looks like a sweet boomershooter, but its slow and feels very amatuerish despite some nice spritework. At current state, I can't recommend Hanctt Origins
[list] [*] Geliştirme sürecinin daha başında olduğu açıkca belli ama potansiyel vaadediyor ciddi eksiklerine rağmen vuruş hissi pek bi hoştu ve zevkliydi dolaşıp ateş etmek. [*] Oyunda aim dışında bi skill-check eksikliği var küçük yaratıkları tekmeleme falan var ama hikaye bi sıkıntı çıkarmıyorlar zaten tutturmak imkansıza yakın quick time evente giriyorsunuz her türlü küçük yaratıklar yanımıza yürüyüp tutunmak yerine atılsa falan bir şekilde oyuncuya karşılık vermesi gerektiğini görsel olarak belli ederse ve tekme vurma akıcılaştırılırsa[i] -ki şu hali aşırı katı ve yavaş- [/i]oyuncu için daha sağlıklı olabilir. [*] Bi süre sonra sadece ateş etmek sıkıcı oluyor tabi oyunda tek hedef haritayı dolaşmak olunca belki puzzle veya başka mekanikler falan oyunun çeşitlenmesine yardımcı olur. [*] Bölüm dizaynı da inanılmaz dandik, minimap de yok tüm haritayı dolaşıyorsunuz bazen atlıyorsunuz girmeniz gereken yerleri falan, bölüm dizaynının oyuncuyu yönlendirmesi gererkliyken bi çile haline geliyor oyunu oynamak yerine oyunu oynayabilmek için mapi karış karış aramak, son yapılan playtestingde belli olmuştur zaten. [*] Silah Geliştirmek çok gereksiz ihtiyaç duymadım hiç ama pompalı o kadar güçlü ki başka hiçbir silahı kullanmanıza gerek kalmıyor w+m1 oynuyorsunuz oyunu [*] Hikaye de gereksiz olmuş yani retro bi tarzı olmasına rağmen nispeten yavaş oynuyorsunuz oyunu ama kimse oturup bölüm arasında metin okumak istemiyor. Hikaye oyuncunun ilgisini çekebilmek içim oyunun içine akıllıca eklenmesi lazım o kadar dolaşıp aradığımız keyler sonraki bölüme geçmek için hikayeye ait parçalar olarak değiştirilebilir. [*] Ai'ın dandikliğinden bahsetmeme gerek yok ama düzelirse oyun çok zorlaşır onunla ilgili bir düzenleme gerekebilir. [/list] [i]SiberVatan'dan sevgilerle. <3[/i]
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Hours played at review time, across 37 reviews with recorded playtime.
Gerçekten hikaye sever oyuncular için güzel bir oyun yakında multiplayerde gelecekmiş arkadaşlarınızla oyunu oynayabilirsiniz.
First of all, the game is very nice, but in some parts the screen shakes a little when you shoot, I think it is caused by my computer. But I still liked it.
Absolutely awful. I'm not going to waste any more of my time writing anything more about it.
Utter trash. Unfinished, unbalanced annyoing mess of a "game"
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the game is very good except for a few bugs. The development team is already aware of these bugs and I can't wait for the upcoming update.
I replayed it again, and it's still broken and completely unplayable. Absolute garbage. One of the worst games in my steam library.
The game is much better with the new update. Still needs some tweaking on the health side. But no more jittering when playing the game. Good Job developers I started play and play but I noticed that when you die the enemies don't drop ammo anymore or when I restart the level my ammo is not the same as when I started the level. Feels kinda weird.
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