
The Master Chief’s iconic journey includes six games, built for PC and collected in a single integrated experience. Whether you’re a long-time fan or meeting Spartan 117 for the first time, The Master Chief Collection is the definitive Halo gaming experience.
Most likely between $80M and $226.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 92% | approximately $133.3M |
| Xbox | $39.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2956 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gran opción si quieres conocer la historia en orden cronológico de la saga. Y que puedes alternar la visualización (los gráficos) entre los clásicos y los remasterizados 10/10
Takes me back to the early 2000's when I was a child. The multiplayer is good but limited. Still able to enjoy it.
莫名其妙的存档点,你死了无数次之后终于打完了一场艰难的战斗,结果不给你存档,你从一个无人的房间走进另一个无人的房间,却给你存了一次档。 无穷无尽的堆怪,在开阔的平原上,堆满了数不清的敌人,从东南西北和上空各个方向会有子弹打向你。 极其稀少的血包补给,每一个关卡都有无数波敌人需要你打,却只给你一两个可怜的血包。 伤害感人的枪支,无论是人类的枪支还是星盟的枪支,伤害都极其刮痧,一个最简单的小怪,都至少要3枪以上才能打死。 死亡复活之后,不给你补满状态,只是回溯到上一个存档点,很可能是非常莫名其妙的一个场景并且你很可能复活之后还是丝血。 猎人一炮,直接把满血满护盾的我秒了,那请问这个护盾和血量还有何意义? 手感奇差的载具,无论是人类载具还是星盟载具,都难开无比,却又强行必须让你开车才能完成任务。
Disfrutable
屎
"I NEED A WEAPON*
343 sees this and goes "Yeah, lets ruin it"
muy buen juego aunque me gustaria que fueran mas baratos los dlc XD
Played 3 hours Got a two day matchban Would recommend
OBRA MAESTRAAAA