
Half Sword is a physics-based medieval combat simulator featuring historically accurate XV-century arms and armor. We are not afraid to show the brutal nature of medieval combat with in-depth blood and gore features.
Most likely between $18.4M and $52.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 72% | approximately $30.7M |
| Epic | $24.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GOOD GAME
Def not for a casual gamer, this game is unforgiving and has many balancing issue with the weapons as well as the npc's reactions. i would wait until they've added a few more updates before buying this WIP. not worth it in its current state
I can now fight an army of Dwarfs, pick them up and throw them around.
its alright but literally ♥♥♥♥ its so buggy bro like i was about to peak the tournament and i start flying in the air for no reason then i die and i have to restart and the same thing happens again after i kill a random guy in a 2v1 then get flung into a tree by my shield and explode on impact then get put into the afterlife to fight the guy who i killed cuz u have to fight off zombie people for every person u kill if u die to be reborn but anyways im in the coffin right now while writing this after all that happened and i got flung again while trying to get up and knocked out
Mmmmmm yes. Very sword. Much willy's to annihilate in the best ways possible :)
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Honestly can{t recommend over the free demo at this time. Although graphics AND performance are certainly upgrades, and the full version does contain more game modes and depth, the combat feels worse. Firstly, thrusting is pretty much impossible, because alt pulled back will raise the sword above the head. Even half-swording is much harder, it's swinging and thrusting both seem difficult, and its inconsistent if holding or pressing rmb enables it. There are "Classic Alt-Thrust" and "Classic Half-Swording" buttons, but I have not observed any difference with them turned on. Perhaps they don't work, but would fix my complaints? Enemies also are far easier to fell - too easy. A wound which an enemy in the demo would have pushed through, the ones in the full version collapse to. Bone fragility, although adjustable, is too high to start.
w game good for the fighters
me sword me swing sword me kill
Probably the best and most realistic medieval combat i´ve ever seen, and there´s not really anything like it. It´s not perfect at the moment but the devs have GREATLY improved the early access and are releasing lots of updates, i don´t doubt the game will be even better and more optimized in the future.