
HAAK is a Metroidvania-Platformer. As the mysterious wanderer Haak, you embarked on an epic expedition across the vast cyber-wasteland to find your lost brother. Explore deserted cities and metro, refine your weapons and hack skills, and uncover the secrets behind metal and dust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 20 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 3.5Kreviews | 90% | — | $953.2K |
| Free | 14.5Kratings | 84% | — | $5.1M | |
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最近闲来无事想找一些有意思的单机小游戏尝试尝试。就在这个时候,《勇敢的哈克》,一款发售于2022 年的类银横版动作冒险游戏,悄然映入了我的眼帘,整体特别好评的游玩评价让我好奇这究竟是一款怎样的游戏,随后我便开始了初次游玩尝试,可不试不知道,一试就让我连续玩了几个小时还意犹未尽。。。 《勇敢的哈克》的场景设计,是那种独一无二的中式废土风格。能更好地让玩家能更好地沉浸在哈克的冒险旅途中,废弃破败的楼房建筑、到处都是倒塌的废墟,仅剩的几个老旧的霓虹招牌还会发出微弱的光芒。随着哈克不断探索,四周荒凉的景象让人看得不由地生出些许不得劲的感觉。 并且游戏的制作组不是单纯将场景搭建起来就好了,而是结合了玩家所操作角色的能力去设计的,大量的隐藏通道和奖励宝箱,可能在不经意间你就会发现,场景中出现的解谜机关。而如果你觉得离开这章城市地图前往下一个城市就结束了,那这会让你损失很大一部分的游戏乐趣。 制作组采用了一种很巧妙的方式,玩家通过获取新的能力来扩大可以探索的场地,像是原本无法到达的平台,可能现在借助冲刺的新能力就可以过去,之后的场景都是全新未知的,好奇心将会不断驱使着我们深入探索下去,这才豁然发现每个场景中不只有一个连接的通道,甚至还有快速捷径的设计,有点类似在原本熟悉的地方发现了新大陆一般,这种体验不输其他高质量的类银战斗游戏。所以我个人很推荐玩家不要去一味推进主线任务,多多去尝试一下地图探索,这能带给你全新的体验。 什么叫做官方自带外挂啊,是的,在《勇敢的哈克》中制作组非常照顾新人玩家的游戏体验,为此设计了一大堆丰富的辅助功能。之前提及了丰富创意精彩的地图设计,那么其的复杂程度可想而知,这对于一个地图路痴来说无疑是致命的,所以游戏就设计了伟大的吉涅斯牌个人移动终端,在这上我们就能了解整个地图的分布,最近的存档点,强化升级点,以及各种主线与分支事件的详细目标地点等等,再也不用担心找不到位置,还要去其他论坛求助或者看攻略视频了。 越菜越爱玩,菜币系统为你服务。无论是寻常探索中出现的小怪以及陷阱,还是拥有单独攻击技能招式的BOSS,我们都要小心谨慎,因为本作的血量是采用点数的形式,也就是说美受到一次伤害都会相对应的扣除一点血,血量耗尽就只能重新复活到最近存档的地点。这时候我们会惊奇发现我们还获得了一枚菜币,而这就是游戏的小心思,在菜币商店中通过消耗菜币,我们能获得更多的增益效果,不断地平衡整体的战斗强度。 如果这还不行,游戏甚至还有像是外挂破解的超级宝宝模式,货币无限、生命无限、无限通宝等等等,不想受苦的玩家可以靠这套系统降低闯关压力,而追求挑战的玩家可以完全不用,硬练弹反走位,在这里每个玩家都能找到最合适自己的强度曲线。相比起其他银河城因高门槛而出现卡关的情况,游戏也做出了属于自己的特色。 总的来说,我个人体验下来的感受就是,《勇敢的哈克》是一款非常优秀的国产类银河战士游戏,虽然在美术风格方面确实存在一些欠缺,但是瑕不掩瑜,其他方面的出色表现让我沉迷其中。如果你是一位类银爱好者或者对本作产生了一些兴趣,值得推荐尝试一下,相信你也会有跟我一样的感受。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Spanish - Spain, Portuguese - Portugal, Italian, German, Indonesian +9 more
| $17.99 |
| 12ratings |
| 80% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
国产银河城游戏之光
补票了,22年在好游快爆用手机玩了两遍(锁链的回响更新后存档没了又打一遍)那时候最后一个DLC还没更完,还以为要等很久才出,没想到23年就更完了,26年才知道然后回来补票打完全成就,4年喽,时间过得好快啊
探索の楽しみを大いに楽しめる名作メトロイドヴァニア! 解放された能力を使いこなすことで拾える収集要素が数多くあり、探索好き、プラットフォーム好きには特におすすめ 難易度をこれでもかというほど下げられるので初心者でも遊べはすると思うけど、一部アイテムの隠し場所とかがややジャンルに慣れてると気持ちよく見つけられると思うのでどちらかというと既にメトロイドヴァニア好きの人がやったほうがいいかも? 全体的にクオリティがとても高いので気になったらぜひやろう
很愉快的一次游戏经历,个人目前最喜欢的国产类银,操作手感非常丝滑(就是偶尔会遇到小bug),世界观和美术风格也十分契合,似乎故事还有很多展开的空间,期待续作٩( ᐛ )و!
Толковая метроидвания с интересным платформингом и постоянной прокачкой
갓겜!!! 추천드립니다~~
很少给我买的游戏差评,但这个玩着稀碎
шикардос полный ваще
探索度挺好,但是有些解密藏得太深了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 35 | 69% | $2.99 | |
| $1.8K | 5 | 100% | $14.99 | |
| $837 | 12 | 92% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $952.8K | 2.2K | 98% | $19.99 | |
| $953.7K | 1.4K | 82% | $14.99 | |
| $953.9K | 2.4K | 51% | $14.99 | |
| $954.3K | 1.9K | 89% | $29.99 | |
| $954.4K | 923 | 94% | $29.99 | |
| $951.8K | 1.9K | 94% | $14.99 |