
Become a Gunsmith and unveil the great pleasure of working in your own workshop! Repair, restore and personalize guns to make unique pieces that every firearm lover will appreciate.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 14 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.2Kreviews | 84% | — | $3.1M |
| $24.99 | 266ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В цілому - симулятор не поганий. Але більше всього мене дивує те як автор пояснює те що деталі М4А1, які зроблені з анодованого алюмінію(такі як buffer tube та руків'я затвору) заіржавіли, при тому що фізично це не можуть зробити, бо алюміній не іржавіє.
疲れている日に、とりあえず注文を受けて銃を分解し、丁寧に磨いてまた組み立てて送り返す。 そういうなんでもないことに幸せを感じたりします。 私は銃の知識を全く持っていないのですが、構造には興味があります。 分解する際には部品ごとに名前や簡単な機能の説明が出るため、「なるほどー」と頷きながら一つずつ手を加えています。 正直「smith」の部分の作業は非常に単調で、たまに「何やってんだろ」という気持ちになるものの、完成品を見るのはとても楽しい、充実した時間です。 銃器に興味のある人、単調作業が好きな人、複雑な構造物の分解や組み立てが好きな人におすすめしたいです。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Traditional Chinese*, Polish*, Russian*, Simplified Chinese*, Spanish - Latin America*, Japanese*, Korean* +4 more
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've played a number of simulator games before that are very similar to this in terms of game-play mechanics, games like Car Mechanic Simulator, Bike Mechanic Simulator and PC Building Simulator, essentially in this one, somebody sends you a gun, you strip it down, clean it up, replace the broken parts and then put it back together before testing it, exactly the same as the other games I mentioned, just with guns rather than vehicles or a PC. Aside from fixing other people's weapons, you can also buy your own to repair and sell, which is cool as well, should you wish to work on a specific weapon, rather than just the ones you get sent. I can see myself playing this for a few days now, but down the line, it's the kind of game I'll play every now and then when I'm bored of whatever I'm playing regularly at the time. There is nothing particularly groundbreaking about this game, but if you're looking for a fairly solid simulator game or simply like guns, it should interest you.
I don't think they cared to actually finish this game. Many of the controls are wildly unintuitive, the customization for just about anything is weirdly constrained and looks awful, the shooting mechanics just feel bad, and the music is straight terrible. As for gameplay, I appreciate some of the breakdowns of the weapons, but many of the descriptions are just plain incorrect. Not to mention the ways you break down the weapons for whatever job doesn't make sense. For a simulator game, I would expect some faithfulness in some form to how gunsmithing actually works with some understandable simplification for the sake of a video game, but there are so many thoughtless decisions made for the different mechanics that I could confidently make an assertion that the devs didn't really care to actually put together a quality simulator game. I would think at least one part of the game would stand out as acceptable between the cleaning, shooting, customization, variety, realism, or even polish, but it's all just subpar to bad. This really feels like an asset flip with decent marketing. Don't waste your time.
Oddly meditative and chill construction of boom sticks
I work on guns IRL as a side business / hobby this game is really quite enjoyable for going through the motions of your own gunsmith shop and all the things that go into it (except the ATF thankfully) It is a very high level arcade version if you want to just keep spitting out guns its great. Hold the mouse and spin the part. I wish there was more player interaction other than just the leaderboard on the range also - let us bid for guns against each other etc. Let us design things for a monthly prize - lots of ways it could go. Also an expert mode would be a huge step... I wish the lathe/mill work was a little more detailed than just hitting a button - there are even mobile games with more machining than this. A lot of being a gunsmith is the creativity and machining skill or personalization and sadly its just not captured here. It is more just assembly and disassembly. This game could go to a whole new level if each step allowed manual interaction (and mistakes) in a more advanced mode to truly let you build things. I'm not just assembling a 1911 with a rail... I'm smoothing a feed ramp, adjusting the trigger squeeze, adding some gold inlay and threading a barrel. But overall a great game and hope they keep adding to it.
They call this "Gunsmith Simulator", yet this feels more like regular maintenance and not creation of your own guns. Templates don't count, as there are very few of them and it's still not very "custom", as you can't mix parts up. Why not make the system similar to Car Mechanic Simulator, where you have the freedom of using any compatible parts you want? Most extraction shooters got it right, but the game the whole premise of which is to BUILD and REPAIR guns didn't. That's ridiculous.
玩起来还行,就是枪实在是太少了,射击手感也很差。不值得这个价。
Its cool but the devs dont add a lot of guns and the modifications look stupid. Unless its on sale dont get it.
作为看看枪械建模的软件还行,但是作为一款游戏我觉得是不合格的,没有什么可玩的地方。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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