
Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's called "Gunpoint" but you can't get into a gunfight without screwing up the level
Chinese needed,bro!QAQ
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Replay this game every so often, no chaf. Short and to the point, you can beat it in an hour or two. Great content, great community, and i'm happy the developers are still kickin it
Funny lil frog man solves a crime while committing many more crimes than necessary
Good short game that doesn't overstay its welcome, and I really did love the way in which the gameplay allows for all sorts of different approaches (fundamentally it's a stealth game but you can choose to play either as a ghost or a murderous slasher villain stalking the shadows) and I really did like how the story unfolds itself, and how player choice and agency matters. That and the ability to rewired circuitry in buildings opens up so many different ways to go through levels. I for one love rerouting light switches so that they slam doors shut on people and trapping them in rooms, but there really are so many different things you can do with that. Also a game that I wanted to get around to playing in full for over a decade now and it does feel nice to come back to something I never fully plunged into. Note how this game also took me a little over a couple of hours to beat.
Gunpoint is an amazing stealth puzzle game. The missions are entertaining and can be completed in a couple of minutes, keeping gameplay fast-paced and engaging. The conversations throughout the game are fit the overall tone perfectly and have a bit of humour here and there. The gadgets and abilities of the character are a blast to use, adding an extra layer of enjoyment to the gameplay. One of the standout features of Gunpoint is its simplicity. There are no unnecessary bells and whistles, allowing players to fully grasp the mechanics within the first few minutes of playing. From there, it's up to you to decide how stealthy, violent, or mischievous you want to be. The mechanics all work flawlessly, and when you make a mistake, it's immediately noticeable, giving you the chance to correct it and improve your performance. The story about proving your innocence and find the real killer is not particularly original, but fits the game's setting. However, the thread surrounding two weapons manufacturers can be easily lost, although there is some sort of summary before the last few missions. Despite this, the short playing time of the levels gives them a high replay value, even if the solutions don't differ significantly. Additionally, the soundtrack is amazing, enhancing the overall experience. There are a couple of downsides to the game. The socket sound effect is way too loud, if you don't turn down sound effects to like 10 percent in the settings menu, which then makes other sound effects a bit too silent. Additionally, the game's duration of a little over two hours in relation to its price of 7€ could be a potential turn-off for some players. Overall, Gunpoint is a fantastic stealth puzzle game, you might prefer to buy when it is on sale. With its short playing time, it can be completed in just one evening or whenever you have the time.
Great game. First played in 2014, playing again now in 2025 on Steam Deck and it's still good. There's a couple of small bugs but there are in-missions autosaves and manual saves, so worst comes to worst you can reload. It is short and sweet, but it has a level editor and and player levels on the Steam Workshop.
В жизни ты иногда хочешь покушать и натыкаешься на подозрительный ларек или маленькую кафешку и решаешь дать шанс. Во время приема пищи ты понимаешь, что открыл для себя нечто крутое, пускай внешне не презентабельное. Эта игра - подобный случай. Воспоминания о ней хранятся в моей голове не первый год, и периодически я не без удовольствия запускаю этот маленький подарок судьбы
7 dead. 12 injured. 20 jobs. $13,000. I've had better weeks. They don't let me name names on this blog, but the person behind the hit I was investigating is dead now. He played a dangerous game: insulting my hat. The trigger man's going down. That would have felt good if I hadn't just taken a seven story body slam. I don't know. I guess I picked the least ♥♥♥♥♥♥ of two incredibly ♥♥♥♥♥♥ sides. Maybe that doesn't matter. Maybe all that matters is that I now have the ability to kick down doors. Either way, I think I need 10ccs of ketamine and a Columbo marathon. All in all, this is a wonderful game and I can't wait to replay it for the achivements and to speedrun. 10/10
Short, sweet, full of charm. Puzzles are easy enough to figure out and by the time you think "okay I'm kinda done with what they've had to offer" the game hits its dramatic conclusion. Excellent little indie game that doesn't overstay its welcome and if you're anything like me leaves a stupid grin on your face a good 70% of the way through. Plus you get to write and share your own post-game action report!
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