
Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.
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Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can confirm that you are in fact able to point a gun in this game.
2D oyunlardan nefret ederim ama bu oyun bir harika alınmazsa ayıp edilmiş olur. Steam i Saygıyla anıyoruz :(
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Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really decent stealth game, where you hack doors,cameras,sensors to steal data from computers and you are basically insepctor gadget. another old time classic, and the soundtrack is quite good. One of the first games from suspicious developments and they nailed it. Which lead them to make other games on the genre like [b] Heat Signature, and Tactical Breach Wizards [/b] A bit of a small game, but it has [b]a level editor[/b] so its technically infinite. i give this a 10/10.
an og classic
one of those old indie games that holds up pretty well, especially with the community made levels.
print screen + перевод по фото, и вы не пожалеете что поиграли в эту игру
The game is really funny and enjoyable for the mission briefings and has very unique game mechanics. However, it very quickly gets a bit difficult and makes you think about what you're going to do while trying to get a good time for each mission. I got stuck on one where you need to connect some of the mechanics together, but you can only connect similar colors to each other, which resulted in a confusing level where they had to trigger the doors I needed by walking through the scanners at one end of the hall. While I personally didn't enjoy it, the game is great if you like games involving witty humor and drama with investigative themes. Definitely made me laugh at some of the briefings you get before the missions.
A stealth game at heart - sneaking past guards, clobbering them after catching them unawares, manipulating security - but one mixed with platforming and puzzles too. Stealth games have had puzzles before, of course, but this is an unlikely combination that works brilliantly. It's a 2D game with simple controls, letting you connect electrical bits to each other in order to trick guards and hack into terminals, stealing data, and escaping the building having created as much havoc as you please. Using the Bullfrog Hypertrousers to jump colossal distances and break through glass never stops being fun, and neither does opening a door to knock out an enemy. The only thing that might put hardcore stealth fans off is that the guards don't react to footsteps, so you can pretty much run behind someone and they won't notice unless you bump into them. The save system - letting you load an autosave that happened a few seconds ago - works well, allowing for lots of experimentation. Add in some great story elements and dialogue, and we have a winner of an indie game that's more than worth its price.
After revisiting many years past its release, the game still stands up. Its tight, quick-witted, mechanically engaging, and it has fair replay-ability.
First Steam game where I unlocked every achievement and still can go back and have a ton of easy fun. Can't think of anyone who wouldn't like this.
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