
The cutting-edge 2D/3D hybrid graphics pioneered in the Guilty Gear series have been raised to the next level in “GUILTY GEAR -STRIVE-“. The new artistic direction and improved character animations will go beyond anything you’ve seen before in a fighting game!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 67Kreviews | 88% | — | $45.4M |
| $39.99 | 7.6Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1386 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing
I got touched 10/10
Cyberbullying simulator except its the Japanese not letting you move or you are done one doing the bullying. W game I am addicted
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean*, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 3.7Kratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Once you're in a match this game is fantastic: streamlined systems with good balance and excellent netcode. Best experience I've ever had with Guilty Gear, having played Xrd and ACR before. The game slowly connects to servers on launch... for no good reason, since it has to connect again once you're actually playing online anyway. Also the main way to actually get matches is "Ranked Mode", NOT quick tower or anything else; the other "unique" online modes are just awkward and annoying to use. This is a very good game which suffers from unintuitive annoyances outside of matches, but those issues are genuinely minor. Stupid that these issues exist at all, and unlikely to be fixed because they're probably hard-coded at a foundational level of Strive's programming, but these issues are genuinely minor. If you're willing to learn a game as difficult as Guilty Gear, you'll learn how to navigate these menu annoyances easily enough
Bedman bed bed is dead because bedman beheaded by the bed bedman is dead and now the bed is bedman because bedmans bed is bed bedmans bed dead bed
beautifully animated, and with a decent tutorial section for newcomers
VERY NICE GAME SHOULD PLAY GOOD ART STYLE AND GOATED STUDIO
if they hit you, roman if you hit then, roman if you move, roman just keep using roman
best fighting game out there all the characters are unique and diverse and it supports all types of playing style and you actually have to learn the combat unlike token fighters where its just mashing buttons in this game you have to be Calculated with your combos and its not like a game where its only infinite combos and there still updating to this day and game runs good and no problems with severs . I would recommend this game this is my second time buying it first on console now on pc 10/10
살려고 고민하다가 안사면 존나 후회함
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $11.9M | 6.9K | 49% | $59.99 | |
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| $16.3M | 17.9K | 91% | $49.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $38.8M | 34.2K | 74% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.3M | 261.8K | 97% | $9.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.1M | 72.6K | 93% | $39.99 | |
| $46.1M | 68.1K | 83% | $39.99 |