
Grim Clicker is an IDLE/RPG clicker where you will find your own strategy to explore the lost worlds. Inspired by games such as Diablo, Grim Dawn, Dark Souls, etc., the game features a complex character development, many unique items, active and passive playstyle.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Russian
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Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super grindy and character development stagnates hard once you start getting into other galaxies.
Couldn't even get a solid 30 fps on 1280 x 780 and I can run Star Citizen @4k with 120fps this game runs like ass and plays even worse. Windows 11 13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64 GB NVIDIA GeForce RTX 4090 - VRAM: 24 GB
Убивалка времени и твоих врагов!
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Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Every negative review is spot on Every positive review is left by someone who would positively review ANY idle game same cookie cutter copy paste floor system ok-ish sprite art overall bare bones incremental desert of a rewards system horrid afk bonus gains and while this game probably has 5 dollars worth of content in it, it has a payment system that can charge up to 100 bucks for a pack gems. -Spoiler, gets you far less than you'd expect and is very easy to misuse if you don't understand the several systems that barely aid in your progression. Something to know about this game that differs slightly from other incremental idlers is that it has a soft reset, where you can use points gained from killing bosses to buy upgrades for that realm, and a chubb reset, where you lose everything and go to a new galaxy where you accrue points a lil bit faster... theres a troll option to visit old galaxies, but why? doing so destroys your current progress and your old galaxy progress was also reset due the initial move. RE: the chubb reset, keep some low level equipment. The way equipment works in this game is that every weapon starts with a base damage of 0 and every item with a base effect of 0... The difference between a strong item and a weak item is the stats gained per level and the exponential increase in cost of in-game currency the stronger that item/weapon . Its a lesson you learn early on but very easy to forget after you've spent a long time in 1 galaxy. So Basically, if you go into a new galaxy after dismantling all of your weaker equipment (funneling the resources into your higher grade equipment) you'll very quickly find out the only weapon you can reliably upgrade beyond a base power of 0 for several hours is your garbage starter item, which you still have b/c it can't be dismantled. this game really brings the pain element from dark souls
Şimdilik kaliteli güzel 2 yıl önce başlayıp dur bunu bir idle bitsin sonra oynarım diye eklemiştim 2 yıl geçti biten idle oyunu yok aq dedim bunu da oynayım bu baya eğlenceli geldi kaliteli , sadece grafikleri çöp, pencereli küçük ekranda oynayınca göz yormuyor. Oynanır tavsiye ederim. Birkaç görev yapıp S S Spamlayıp slot kesmek keyifli günlük bi 10-15 dk görev kasıp salınır arada oynanır.
Довольно интересный кликер, таких очень мало
Küfür edecem ama artık he böyle clicker oyunların alayına
its really fun
дноооооо
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 501 | 75% | Free | |
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| $0 | 837 | 70% | Free | |
| $0 | 0 | — | Free | |
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