
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 14.5Kreviews | 94% | — | $1.1M |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
특색 있어서 좋은데 클레이답지 않게 출시 후 금방 버린건 의외네
平衡做的一坨狗屎
Hidden gem. In-depth rogue-lite card and relationship management game. You get given two seperate decks, one to 'argue' with and one to 'fight' with, both which can be customised and tweeked to your preferences. Sometimes choosing an argument over a fight, or vice versa, is the smarter decision to make. This can be utilised effectively to not ruin a relationship and stay favourable with somebody, or to get an extra card/augment to add to either deck, or to remove/gain debuffs, etc. You get 3 different characters, all offering 3 different regions and different enemies/decks to work with and against. Each character also has their own story-line, which you can learn more about the more interactions you have with enemies/allies in each different region. Honestly, it's one of the best RPG rogue-lite card games i've played. If not the best. All the different mechanics work together seemlessly to create a fantastic entry into an un-explored genre by game developers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.6K | 65% | $29.99 | |
| $1.1M | 820 | 82% | $49.99 | |
| $1.1M | 1.7K | 89% | $19.99 | |
| $1.1M | 4.1K | 90% | $9.99 | |
| $1.1M | 3.6K | 57% | $9.99 | |
| $1.1M | 2.3K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $25.6K | 57 | 93% | $14.99 | |
| $0 | 188 | 82% | Free | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行
J'ai décidé de faire une petite éval après avoir play a Slay the spire, incompréhenssible une tel hyper sur Spire alors que Griftlands est bien meilleur, imcomparable.
Nice
好玩
I love the art style and the gameplay feels so good. Sometimes your cards can be a crazy mystical thing. "and sometimes you just go out like a buster."
Supongo que es un buen juego. Siempre se sentirá bien el poder armar tu estrategia y no depender tanto de la suerte para ganar una fokin partida, aparte de que el juego en cuanto a gameplay tiene una calidad bastante alta porque diablos tío, que buena música, animaciones y mecánicas 😈. No es tan solo que el juego sea bueno si no que te hace sentir bien, cosa que suena bastante rara pero de verdad que eso lo logran muy pocos juegos y es un algo bastante inusual de sentir, o al menos yo si me siento todo poderoso cuando hago un mazo rotisimo y me mato a medio mapa
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.