
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 14.5Kreviews | 94% | — | $1.1M |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
入门了,开始听得懂角色说的话了
Kudos, Klei, kudos — another flawless grift, another obsession unlocked.
the game suprised me with how much personality and choice it has for a card game. The combat and talking decks both feel pretty deep, and the writing is realy fun and memorable. Every choise kinda matters and people react in cool ways. If you want some story with your stradegy, this one’s def worth a try
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一口气过完了普通难度的三个主角的故事,只想说不愧是《饥荒》工作室的作品,将卡牌战斗与多线程故事相融合,令人回味无穷。也让我明白了真正的好游戏不需要执着于完美的牌组,而是能让玩家在战斗成长中思考,在有趣的剧情中不禁深入,在故事结尾接受自己所书写的结局。
Yeah, ok. This is a really clever card game and i hate that i slept on it so long.
好玩,爱玩,完了有点腻,得隔断时间再玩;
一套嘴炮一套打架还挺新颖的,风格也很有趣
Well..i played it for 5 minutes. Here are the 3 strikes for me: 1. Takes too long to start playing. Too many dialogues. 2. The voices are in this weird "language". Cute. But unnecessary. I cant listen and it bothers me while reading. 3. And the last straw was the teleprompter voice giving me tutorial tips.
I would say this is a great game but not a great rogulike. I don't think it has the replayability even approaching Slay the Spire or similar games, but I would still genuinely recommend it. The art is nice to look at, the mechanics are interesting, and the story is genuinely intriguing. I think it has the replayability of most multiple choice games that encourage you to replay to discover everything, which is spiced up by the rogulike mechanics to make that process more enjoyable. At 8 hours played I have finished the campaigns for the first 2 characters and I can see it being good for 10-20 more, then probably not getting touched again. I think that is fine. The story is worth enjoying. Unless you come in with unreasonable expectations of an endlessly replayable game, I think you will love it as I have.
Fajna na 2-4 runy, po przejściu wątku fabularnego robi się nudna- na promocji warto.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.6K | 65% | $29.99 | |
| $1.1M | 820 | 82% | $49.99 | |
| $1.1M | 4.1K | 90% | $9.99 | |
| $1.1M | 3.6K | 57% | $9.99 | |
| $1.1M | 2.3K | 88% | $14.99 | |
| $1.1M | 2.4K | 70% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $25.6K | 57 | 93% | $14.99 | |
| $0 | 188 | 82% | Free | |
| — | 0 | — | — |