
"Greedland” is a roguelike game mixed with survivor-like elements. It's reminiscent of Crimsonland and Vampire Survivors, and as the battle progresses your character will become a mobile arsenal of destruction!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
By using the unreal engine 5, your journey of conquest will be more than ordinary. You will fully experience and immerse yourself in the violent beauty of blood and fire.

Greedland 1.0 is officially LIVE! Unleash new Power Armor, fresh gear, and devastating weapons as you plunge into the uncharted Lava Area for an unparalleled killing spree! Plus, the all-new Mecha Mode empowers you to dominate the battlefield! Massive content awaits. What are you waiting for, warrior? Report to the Armory, claim your new Power Armor, and forge a path of blood and fire!

Hordes of monsters crash down on you, exploding into crimson mist with every shot. Missiles rain, cannons roar, and lasers paint the sky! Unleash extreme firepower to incinerate every enemy in your path. Millions of monstrosities across dozens of levels eye you hungrily. Retreat? Never! Blast right through them! Forge your throne of victory with blood and fire! Powered by Unreal Engine 5, the stunning visual fidelity delivers a symphony of gunfire and an unforgettable feast for your eyes.

Surrounded by monsters? Running low on ammo? Your Titan Mechas are always on standby, ready to deploy. With a brutal aesthetic and overwhelming firepower, they'll crush everything in their path. Bosses or elite foes? They're just minor speed bumps on your rampage. The collision of steel and flesh is always exhilarating! Auxiliary gear combined with mech upgrades transforms you into a mobile meat grinder, making the monsters remember the terror of humanity's wrath!

Welcome to the Armory, warrior! Here, your firepower will undergo radical evolution! Each Power Armor boasts unique upgrades—there's always one to suit your playstyle. A vast arsenal of chips will supercharge your combat, combining with over 300 upgrades to maximize the adrenaline rush of every encounter. Mix and match diverse auxiliary equipment to create unique experiences each run, and even synthesize ultimate gear to utterly dominate the battlefield!

Feeling lonely fighting bugs by yourself? "I'm here to help!" The online co-op system is officially live! Grab a buddy, it's bug-slaying time! Double the firepower, double the challenge, and more than double the satisfaction! What are you waiting for? Bring your best mercenary down! 【Currently supports 2-player online co-op, 4-player co-op is still in development!】

Greedland's achievements today are inseparable from every single supporter! We will continue to listen to our players, drawing inspiration from you and returning value to you. We'll strive for continuous updates, so stay tuned for more exciting content!

Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.19−60% | 2.9Kreviews | 83% | — | $803.7K |
| $12.99 | 374ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
割草爽游
都别拦着我,我要杀个痛快,虽然局外养成有点拉,但是解锁机甲之后就爽了
This game is a perfect example of why Steam needs a "neutral" option. The game looks good and I personally found the early game pacing to be just fine. You have 3 advancement missions that you need to complete for account leveling which unlocks new features. You get new characters, new guns, new mods, new support systems, the ability to purchase increased mod capacity, etc. Plenty to work towards and making early game purchases felt fair. For MOST of my runs, I felt relatively comfortable. There is always a period of doubt, but then it feels like I roll something good or the first boss drop gives me something that hugely sways momentum. I wouldn't say it is too easy because you do have "challenges" which are modifiers for the mission. However, these are predefined and limited to 3. You can't select from a large list to choose how to make it more difficult, but fit to your playstyle/build. There are mechs and an endless mode. It took me 23 missions (9 hours on Steam) to unlock them. It took me 10 seconds of using the mechs to be disappointed. My first mission after unlock was an endless and I don't know what triggered the mechs. They lose health rapidly and the bosses you kill while piloting do not drop anything. My endless run ended at level 80 something and out of the blue. I was DELETING everything on the map and suddenly it said "Signal Lost" and the run was over. Speaking of ending runs. There is no way to see your stats at the end. You get a basic rundown of time survived, enemies killed, and currency gained, but there is no breakdown showing damage by equipment type. So was that orbital cannon working well for me? Or should I have invested more in multi-shot and bounce for my burst rifle? Who the hell knows. The mod system is kind of neat and on the face of it the game has a decent amount of depth, but once you begin unlocking things you realize there is less to it than initially thought. Like you unlock an "Air Support" section in your armory where you equip your power armor (character), weapon, etc. You cannot do anything other than view information about the air support. I thought you'd unlock this and be able to select which support packages you want for your mission or that you could upgrade them. Nope. You just level your account, unlock this section, and congrats, now you look at it. Overall I've enjoyed my 9ish hours and haven't encountered any major bugs or crashes. The one abrupt endless run was disappointing and I'm not sure if I got nuked from something that didn't appear or what happened, but I'm not going to write the game off from that. I'd say with some quality of life updates such as the end of run damage breakdown, run history, some cleaning up of the progression systems, etc that this could be a pretty good little game to sink 10-30 hours into. Oh. And some people have mentioned how the missions have fixed time limits. I agree that having to play 15-20 minutes because of the mission and not because you want to feels bad. You do unlock something that allows you to speed up time, but the game doesn't tell you how to do it. Once unlocked, you interact with your landing shuttle (whatever its called in game) and at the top left, above the perks you can purchase, you can pay to activate it for a certain amount of time. I've only done it once so I can't recall, but it was cheap and this will definitely help speed up runs. I'm currently sitting at 24% planet completion, have all mods I've unlocked purchased, most of them fully upgraded, and have a lot of my equipment upgraded. I still have several power armors, weapons, and equipment to unlock so I'll probably give it another 10 hours to see what's what. TLDR Worth the price, especially on sale, for 10-30 hours of gameplay. Needs QOL updates and some refinement of the progression systems. No major bugs, crashes, etc. Performance is OKAY, but once you get to the end of those 20 min missions or doing endless mode, you're gonna have to turn graphics down and it'll still struggle a bit. If you don't care for the theme and are looking for a game in this genre, I would pass. To me the theme is a strong part of what I enjoy and why I was willing to put 10 hours into the game in the first place.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 61.57/day in the week to Jul 26 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Portuguese - Portugal, Japanese, Korean, Traditional Chinese*, French, Polish, Portuguese - Brazil, German, Turkish, Russian +1 more
| $12.99 |
| 172ratings |
| 48% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 135 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
肉鸽经典
割草很爽,但是太单调不耐玩,重复度高
作为类幸存者游戏感觉一般水平,每局市场还行,刷刷闲事玩两局不错,打折时推荐
17块入手的,有小时候玩孤胆枪手那味了
画面精良,优化巨好,然重复性有点高,建议叮一个无限金钱,体验感会大幅提升
Пока что лучший автобатлер из тех что пробовал
i almost forgot to review this one... ok soo greedland.... there is a bit of cultural difference in this game that can directly affect the perception, but are considered normal. I.E. the bosses are not animated and move like chess pieces. Its a grinder that works like advertised. Think of a non american version of vampire survivors re skinned and the tools and weapons are military, not fantasy. Armor upgrades and special ability unlocks as you grind to fulfill mission objectives lets you unlock more maps and stronger abilities. The mech.... to me was utterly worthless. You get blocked in cant move and shoot bb's. After upgrades, you get blocked in cant move and shoot pellets. Huge disappointment, and massive regret spending time on it. All in all its more of a quarter popper to stifle boredom than anything im willing to commit to a serious gaming set.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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