
Play the second part of the thrilling hidden object adventure "Greed"! Help Julia save her sister Sophia, who was abducted many years ago. Find out the sinister plans of the secret cult of the Oracles and stop their forbidden experiments.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play the second part of the thrilling hidden object adventure "Greed"! Julia is surrounded by unusual circumstances after she receives a mysterious phone call. The caller asks Julia to rescue her twin sister Sophia, who was abducted many years ago. When Julia reaches an abandoned laboratory to rescue her sister, she discovers there is more to this mystery than a mere abduction. Is the caller a sincere informer or is he trying to lure Julia into a trap? Find out the sinister plans of the secret cult of the Oracles and stop their forbidden experiments.
Experience horror, adventure and mystery combined in this sci-fi thriller
Explore the laboratory of the secret cult of the Oracles
Stop the forbidden experiments and save humanity
Interactive HO scenes with unique twists
Solve puzzles in a modern high tech Environment
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 24reviews | 83% | — | $5.6K |
| $13.39−33% | 12ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a generic HOG, this game is barely passable, but as a sequel, it falls flat on its face. The one thing the first game had going for it was its compelling, cohesive plotline that was firmly rooted in reality without any of the gimmicky supernatural schlock the genre is so well known for. This installment doesn’t even have a tenuous connection to that original story, and in fact chooses to go hard in the opposite direction, becoming a veritable cornucopia of mismatched occultism involving aliens, nefarious secret laboratories, brainwashing, ancient cultists, Aztec ruins, the elixir of life, and the search for the perfect human. This hodge-podge, thrown-together vibe continues throughout the art and locations. It is painfully obvious some of the screens were originally intended to be used with another story or project (for example, one of the rooms in the underground facility is clearly labelled with markings from the international space station, and many of the outdoor locations have different weather patterns and daylight levels despite being part of the same facility); however, the developers either didn’t want to scrap perfectly good artworks, or were rushing to meet a production deadline, so they just crammed all the disparate pieces together and pretended they made sense somehow. The game even hangs a lantern on the most jarring scene change with a “Wow, that kind of door in this kind of building? How wild!” Independent of the story, though, the production values are respectable, with well-drawn background art, decent voice acting, and the standard uncanny valley cutscene animations. Gameplay-wise, this still incorporates many of the first game’s problems, though. Some of the object use puzzles are unintuitive, and you will need to find several items that basically do the same function because most tools are one use only. It also suffers from the same overabundance of minigames using the mechanic of “properly align a series of parts where moving one piece affects multiple other pieces,” with at least one being directly cut and pasted from the first game. Additionally, several of the minigames are not colorblind friendly. The hidden object screens are the one area of improvement. Most of the nine puzzles are revisited multiple times over the course of the game, but the puzzle clues vary between text prompts and silhouettes to keep them fresh. Additionally, some of the HOS include interactive clues, and others use a flashlight cursor gimmick. They are a definite step up from the overly simplistic HOS of the first game. Like the first game, there are hidden collectibles to find. The 10 oracle badges and 9 journal pages are almost impossible to miss, even on the hardest difficulty, and there is no reward for finding them aside from a bit of extra flavor text. There is also no menu screen to check how many you have, progress is only show through pop-up notifications upon pick-up. The total runtime to 100% the game is less than 2 hours. Honestly, there is not much here to recommend. The story is nonsensical, the locations are disjointed, the adventuring puzzles are contrived, the minigames lack breadth, the collectibles lack purpose, and the game is extremely short. Even though the production values are decent and the hidden object puzzles are better than the first game, these aspects are still nothing to write home about when compared against all the other HOGs on the market. I forgave many of the first game’s flaws because the plot was so refreshingly solid, but this installment warrants no such saving grace. Pass on this one, or buy it on a steep clearance.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, German, French, Italian, Spanish - Spain, Dutch*languages with full audio support
| $15.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty much the same thing as the first GREED. A nice little game . the only puzzle that took thought was the 4 keys but even that one wasn't a brain buster. Don't get me wrong I have enjoyed playing, I got the three games in a bundle deal. Pretty much played this one straight through, with only a couple of interruptions. Good game for a mild diversion.
[b]Gizem Dolu Bir Macera: Greed 2 Forbidden Experiments Greed 2 Forbidden Experiments, gizli nesne bulma oyunlarına farklı bir soluk getiren ve hikaye derinliğiyle dikkat çeken bir yapım. Oyunu deneyimledikten sonra, hem atmosfer hem de oynanış açısından oldukça başarılı bulduğumu söylemeliyim. Bu oyun, sizi Julia isimli karakterin gizem dolu ve tehlikeli bir macerasına sürüklüyor. Julia, yıllar önce kaçırılan ikiz kardeşi Sophia’yı bulmak için terk edilmiş bir laboratuvarda korkutucu bir sırrı ortaya çıkarmak zorunda kalıyor. Bu esrarengiz hikaye, sizi oyunun başından itibaren içine çekiyor ve heyecanı sonuna kadar koruyor. Hikaye anlatımı özellikle gizli nesne bulma oyunları açısından oldukça zengin ve başarılı. Julia’nın aldığı gizemli telefonla başlayan macerası, adım adım derinleşen bir komployu açığa çıkarıyor. Kaçırılan kardeşini kurtarma umuduyla terk edilmiş bir laboratuvara giren Julia, burada yalnızca bir kaçırılma vakasıyla değil, daha büyük bir tehlikeyle karşı karşıya kalıyor. Gizli bir tarikatın yasak deneyleri, bu hikayeyi sıradan bir araştırma macerasından öteye taşıyor ve oyuncuyu hem duygusal hem de zihinsel olarak bağlamayı başarıyor. Oynanış mekanikleri de oldukça akıcı ve tatmin edici. Gizli nesne bulma oyunlarında, bulmacaların zorluk derecesi oyunun başarısında kritik rol oynar. Greed 2, bu anlamda dengeli bir yapıya sahip. Bulmacalar ne çok kolay ne de aşırı zor, tam kıvamında bir zorluk sunuyor. Bu da oyunun temposunu koruyarak sizi sıkmadan ilerlemenizi sağlıyor. Özellikle bazı bulmacalar, hikayeyle güzel bir şekilde entegre edilmiş. Örneğin, bulmacalar bazen Julia’nın kardeşini kurtarma çabalarına doğrudan katkıda bulunuyor, bu da hikaye ile oynanış arasında uyum sağlıyor. Oyunun atmosferi de oldukça etkileyici. Terk edilmiş laboratuvarlar, karanlık koridorlar ve ürkütücü müziklerle desteklenen görsel detaylar, oyuna gizem ve gerilim havası katıyor. Grafikler modern bir yapım kadar detaylı olmasa da, gizli nesne bulma oyunları için yeterli seviyede. Karanlık ve kasvetli mekanlar, sizi gerçekten tehlikeli bir dünyanın içine çekiyor. Ses efektleri ve müzikler de bu atmosferi mükemmel şekilde destekliyor. Özellikle kritik anlarda çalan gerilim dolu müzikler, oyunun gizemini ve korkutucu atmosferini pekiştiriyor. Karakter gelişimi açısından da Greed 2, birçok gizli nesne bulma oyunundan ayrılıyor. Julia’nın hikaye boyunca gösterdiği azim ve kardeşi için verdiği mücadele, oyuncuya güçlü bir empati duygusu kazandırıyor. Oyun, sizi Julia’nın yerine koyarak, karakterin duygusal yolculuğunu deneyimlemenizi sağlıyor. Bu da oyuna daha fazla bağlanmanıza ve hikayeyi derinlemesine hissetmenize yardımcı oluyor. Greed 2 Forbidden Experiments, gizli nesne bulma ve macera oyunlarını sevenler için oldukça başarılı ve tatmin edici bir deneyim sunuyor. Sürükleyici hikayesi, dengeli bulmacaları ve etkileyici atmosferi ile bu tür oyunlardan hoşlananların mutlaka denemesi gereken bir yapım. Eğer gizem dolu hikayeleri seviyor ve bulmacalarla dolu bir dünyaya dalmak istiyorsanız, Greed 2 kesinlikle kaçırılmaması gereken bir oyun. [url=https://store.steampowered.com/curator/28040015]Daha fazla inceleme için küratör sayfamızı ziyaret edebilirsiniz.[/url][/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3347118356
Интересный игровой проект по поиску предметов. Очень странно, что в игре отсутствует русская локализация, надеюсь разработчик прочитает мой отзыв и исправит ситуацию для РУ комунити! Так вышло, что начал своё знакомство я со второй части. Сюжет незамысловат, но быстро затягивает. Не зная сюжет первой части, я с лёгкостью разобрался, что в игре происходит. Главная опасность в игре это тайный и старейший культ Оракулов, который с помощью хитрого звонка пытаются затащить главную героиню в чертоги заброшенной лабаратории. В игре потрясающие головоломки и графика. Поиск предметов и сам интерфейс выполнен искусной рукой. Игра достойна внимания тех людей, которых привлекает данный жанр игр. Для меня лично она отмечаталась своей атмосферой и гемплеем, поэтому ставлю оценку 9 из 10. Всё выполнено круто, но всё же минус один балл за отсутствие русской локализации :(
Greed 2: Forbidden Experiments, developed by Urchin Games and published by HH-Games, is a narrative-driven hidden object adventure that builds upon the structure of its predecessor while aiming for a more polished and cohesive presentation. It stays firmly within the traditions of the genre, combining investigation, puzzle-solving, and item-based progression, but introduces a slightly stronger emphasis on atmosphere and storytelling to keep players engaged throughout its relatively contained runtime. The story follows Julia, who is drawn into a mysterious situation involving her long-lost twin sister, Sophia. A cryptic message leads her to an abandoned laboratory connected to a secretive group known as the Oracles, where strange experiments and hidden motives begin to unfold. The narrative leans into familiar territory—secret organizations, questionable science, and looming danger—but it maintains a consistent sense of intrigue. While it doesn’t offer major twists or deep character development, it provides enough narrative momentum to guide players from one objective to the next, especially for those who enjoy uncovering mysteries piece by piece. Gameplay adheres closely to the established hidden object formula. Players explore a series of static environments, searching for items that are either explicitly listed or required to solve environmental puzzles. These sequences are complemented by a variety of mini-games, including logic puzzles, pattern matching, and mechanical challenges. The structure is steady and predictable, with each solved task unlocking new areas and advancing the story. This creates a smooth progression that is easy to follow, making the game accessible to both newcomers and experienced players within the genre. One of the more noticeable improvements over earlier entries is in the game’s presentation. The environments are more detailed and cohesive, with the laboratory setting providing a strong visual identity. Clean, sterile rooms contrast with darker, more ominous areas, reinforcing the sense that something is not quite right beneath the surface. The visual design supports hidden object gameplay effectively, offering enough detail to make searches engaging without becoming overly cluttered. While the art style remains within genre conventions, it is polished enough to maintain immersion. Audio design adds another layer to the experience. Background music is subtle and atmospheric, helping to establish tone without becoming intrusive. Voice acting is included, giving characters a bit more presence and helping to deliver key story moments more effectively. While neither the music nor the voice work stands out as exceptional, both contribute to a more complete and immersive presentation compared to simpler entries in the genre. Despite these strengths, the game’s reliance on familiar mechanics is also its main limitation. The core loop of searching for objects and solving puzzles remains largely unchanged from beginning to end, and while the variety of mini-games helps prevent immediate repetition, the overall structure does not evolve significantly. Players familiar with hidden object adventures will likely recognize many of the puzzle types and gameplay patterns, which can reduce the sense of discovery over time. The difficulty level is also relatively moderate, rarely pushing players beyond straightforward problem-solving. Hints and skip options ensure that progress is rarely blocked, but this accessibility comes at the cost of challenge. For players seeking more demanding puzzles or innovative mechanics, the experience may feel somewhat routine. In terms of pacing, the game maintains a steady flow, with a balanced distribution of hidden object scenes and puzzle segments. However, its relatively short length means that it doesn’t offer much in the way of extended engagement or replay value. Once the story is completed, there is little incentive to revisit the experience beyond completionist goals. In the end, Greed 2: Forbidden Experiments is a solid and well-executed hidden object adventure that succeeds by refining its presentation and maintaining a consistent gameplay loop. It does not attempt to push the boundaries of the genre, but it delivers a cohesive and accessible experience that will appeal to fans of casual puzzle-driven storytelling. While it may not leave a lasting impression due to its familiarity, it provides an enjoyable and straightforward journey from start to finish. Rating: 7/10
This is a typical hidden object puzzle game with a mild horror theme. Click through various puzzle minigames to unravel the mystery and reveal the plot. These are usually mobile ported, but I couldn't see the game on any app stores. Regardless, it looks and feels like a mobile game, and the fixed resolution and lack of PC gaming tweaks and high resolution support makes this slip beneath minimum acceptable standards for a modern PC game.
despite the simplicity of some puzzles - - and the story itself is a bit 2 dimensional....I actually enjoyed this old game - - a relaxing, fun game
I paid $7 for a 98-minute game that ends abruptly and anticlimactically, which is disappointing. I had unused items in my inventory suggesting more content, but it didn't deliver. I'm going to downvote this. GAME CONTENT: 1) Use of explicit or offensive language? No. 2) Depictions of sexual content or innuendo? No. 3) Portrayals of drug or alcohol use? No. 4) Depictions of violence, blood, or gore? No. 5) Representation of LGBTQ+ characters or themes? No. 6) Depictions of racist or bigoted behavior? No. 7) References to real-world political or religious events or beliefs? No. 8) Instances of animal abuse or cruelty? No. 9) Depictions of domestic abuse or violence? No. 10) Use of supernatural or occult themes or imagery? No. 11) Use of magic themes or magical imagery? No. 12) Are jump scares or other frightening elements included? No. 13) Depictions of suicide or self-harm? No. 14) Mention of diseases or medical conditions? No. 15) Using dolls or other toys in a potentially unsettling or creepy manner? No.
+
Scary time eh? Forbidden experiments and all? But no, not really... In fact, I think this game is more hilarious than anything. It's just... There are some things that you do... That defy logic and explanations at times. Hah! For example... How do you stop a big fan from turning? You are carrying a chainsaw... There are other items around... So what do you do? You go find a lug wrench, take off a car wheel and then carry it ALL the way to the fan... And just chuck the wheel at it. Yes. Well, at least there isn't a clutter of items like in the first game of the series... But the hints teleporting you to the right location are gone! Doesn't matter anyway, the game is actually shorter and you wont even need a map. The other hilarious stuff is with the story itself... At one point there is a cut scene that jumps AHEAD, BEFORE the MC knows the truth... And then we find out the truth... Then here is a good, non-spoiler question okay? How... In the hell... Did a woman... With no combat training... No weapons... Just regular knowledge... Managed to "succeed in her quest" AND "perform a rescue mission"? I need to know, because... Either this is the DUMBEST and LEAST GUARDED lab or... They just wanted to see if she could actually do it. Honestly, if this was a "forbidden experiments" lab? This lady wouldn't even GET ON THE ISLAND! The plane would probably be shot down BEFORE she lands! I am just saying... You need to do a lot of "suspension of disbelief" on this one guys. I do find it amusing too that they gave the MC rather shiny, big lips. XD Wait... Why was the MC fine but not the other sister? I mean... The bad guys said they had plans for her, but... Nothing happened? Hoo boy. We good now. That was entertaining. :D XD
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Players by region
Where this game's players are, estimated from review languages.
Related
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