
Break the laws of physics, dash and shoot your way through levels full of hazards and machines gone rogue. In this retro game, you control Project Gravity Storm, an advanced machine able to control gravity itself; however, the mother computer will not make things easy for you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
All powers from the begginig; different ways to face the danger. Gravity Storm: First Mission is an action platformer, where the main mechanics are shooting, dashing and of course flipping gravity. You can also have the super system, which gives you access to more powerful versions of your main abilities, allowing you to deal massive damage, stun enmies, or even turning yourself into a destructive fire ball. Although this game can be played casually, it has a high skill ceiling for those who wish to speedrun it or get high scores.
Gamepad and keyboard support (Xbox and ps4/5).
12 levels and 6 bosses.
Extra modes: level select, illustrations viewer (with fanart included), boss rush, custom mode where you can get infinate healh, randomize enemies and levels, add permanet death etc.
Remappable buttons/key bindings.
Score system and time attack integrated in the main campaign.
Options to toggle vibration, screen-shake, dialogue, and tutorial.
Audio options: master volume, sfx volume, music volume.
Leaderboards for speedruner and score hunters.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Takes the Metal Storm format and makes something maximalist in systems and Super Meat Boy-esque minimalist in pacing and flow. Was hard to play, I felt myself running clumsily through each area because of how many buttons and abilities there are. Still worth a look if you like this style - level design is thoughtful, and pacing is smooth
Amazing game mechanics I've never experienced before. Every boss and enemy is super fun, not only in their fighting style but also in their unique designs. Level design is also really good and clever in how they MAKE you use the particular abilities of the game and to find clever solutions around puzzles. I was very impressed with this platformer. Is challenging enough that makes me feel well accomplished and is the perfect weekend activity, doesn't take too much of your time and every minute is worth it. Music goes absolutely crazy too. Level three's is my favorite!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, Portuguese - Brazil, Dutch, Spanish - Spain
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, didn't think I would be so entertained by a platformer! I absolutely love the unique mechanics, and even though this game can be very challenging from time to time, it's definately worth it's price. 10/10 would reccomend
I play tested this game when it was in development and I must say, for a simple run and gun action platformer with a simple art style, this game is very well polished with fluid mechanics. Jumping, dashing and especially the gravity mechanic are all very smooth. Level design is very well thought out and keeps your attention at every moment. There is always either a simple puzzle or a few enemies to shoot up. Not to mention the use of the gravity mechanic for some fairly challenging parts, but is fair at the same time. The game has a few boss fights too, which are all challenging, but doesn't feel unfair. The special attacks are satisfying to use especially the mega laser. The game is also in my opiniion fun to watch someone play. Would highly recommend. Only thing I think this game needs is even more levels. For a great game like this I believe the developer can easily come up with many more fun level designs and boss fights.
Very Fun Game ngl . the mechanics and the gameplay its all great . highly recomended
Gravity Storm es un juego arcade run and go muy divertido y con ese punto de dificultad que es necesario para estas propuestas. Juega con la gravedad para que nos desplacemos por los escenarios y que tengamos que plantear un camino correcto mientras disparamos a todo lo que se mueve, ya sea adelantándonos a las rutinas de los enemigos o a fuerza bruta con habilidades que ni ciclope. No siempre será lo adecuado estar boca abajo para acabar con los enemigos o al saltar en las plataformas. Tiene un ritmo bastante rápido y en los niveles haremos lo posible por hacer combos de tiempo para mejorar la puntuación. Homenaje al juego Metal Storm de Irem, que seguro estaría orgulloso de ver renacer un titulo que lo revive. Como buen arcade siempre podremos volver a rejugar los niveles y mejorar nuestra partida para intentar no recibir daño ni de los jefes. Muy recomendable.
Had a really good time with this, really reasonable in terms length and difficulty. And it works seamlessly on Steam Deck.
Gravity Storm – First Mission ist ein unspektakuläres kleines Indiespiel, das nicht wirklich herausragend, aber trotzdem ein unterhaltsames kleines Spiel ist. Klein bezieht sich dabei in erster Linie auf den Umfang. Mit rund 2–3 Stunden Spielzeit bekommt man eine überschaubare Spielerfahrung. Und das ist auch gut so. Denn Gameplay und Story würden wohl kaum länger bei der Stange halten. So aber hat das Spiel ziemlich genau die richtige Länge gefunden. Die Story dreht sich um einen Roboter, der auf einer Weltraumstation losgeschickt wird, um einen durchgedrehten Hauptrechner zu stoppen, bevor dieser zur Erde gelangt und die Menschheit vernichtet. Schon hier zeigt sich der Charakter des Spiels: Ja, vieles ist ziemlich 08/15, aber immerhin ist das gut gemacht. Es ist keine geniale Story, aber passend und für den Umfang völlig okay. Ähnliches gilt fürs Gameplay. Hier gibt es die coole Mechanik, dass man die Gravitation umdrehen kann, die das sonstige klassischen Jump'n'Run-Gameplay durchbricht. Auch hier gilt aber: Das ist alles nichts völlig Neues, aber doch gut umgesetzt und definitiv unterhaltsam. So gibt es auch durchaus ein paar knifflige Stellen, und gerade einige der Bosskämpfe sind nicht ganz so einfach zu knacken. Aber dank fair gesetzter Checkpoints bleibt es erträglich und letztlich auch für Durchschnitts-Gamepadakrobaten wie mich machbar. Die Grafik ist halt wieder mal olle Pixelgrafik. Aber immerhin gilt auch hier: Sie ist solide gemacht und insgesamt durchaus passend zum Spiel. Der Soundtrack ist ebenfalls in Ordnung und stützt die Atmosphäre gut. Unterm Strich bleibt ein Spiel, das einfach solide gemacht ist. Es ist nichts, das man unbedingt gespielt haben muss. Aber definitiv etwas, das mir für rund 3 Stunden gute Unterhaltung geboten hat. Fazit: Wer auf Jump’n’Run-Action mit Sci-Fi-Setting steht, der findet hier einen netten Indie-Vertreter, der zwar nichts überragend macht, aber alles genügend solide und gut, dass er Spass macht. Kein „muss man gespielt haben“, aber doch eine Empfehlung.
I play a lot of different action platformers so I'm not easily impressed but this one definitely impressed me. It features the cool mechanic of gravity flipping from one of my favorite NES games in Metal Storm. You have a energy meter which allows you to execute a few different special abilities and overall just controls incredibly fluidly. There's a nice variety of enemies and some challenging but not frustrating boss fights. The pixel art is solid and the music is pretty good too! Couple all this with a passionate developer that clearly wants to make the best game they possibly could and you've got yourself a game that gets a easy recommendation from me. There's plenty of content here but the better it does the more that'll expand. Pick this one up if you're looking for fun platformer that incentivizes replayability through high scores and speed-runs but doesn't force that aspect of the game on you as a requirement. For a more in-depth review check out my video review below. Video Review: https://youtu.be/OTiavVHWYtA
Smaller game but very fun mechanic in the gravity switching. Lots of little eureka moments where you realize the enemy that's been kicking your ass could've just been one shot if you reversed it into a pit of spikes - challenging but the *right* type of challenging.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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