
Gravity Jump - the meaning of the game is to control the flight of the blue cube, which continuously moves between the red cubes. When faced with them is the end of the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 42reviews | 60% | — | $1.5K |
| $0.99 | 59ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trash game. There is this ugly ass multiplier when you press space that stars at like .2 and goes up to at least 4, so every time you press space in .5 seconds it multiplies the effect by 2. So either you hit the ground or the ceiling, there is no in between. Would definently not recommend. I got this on 5 random games from g2a and they're all the same. Games that can be produced in and hour or two if you have had 1 or 2 programming classes.
bad movement, bad soundtrack, play it
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Смысл игры обойти красные кубки и дойти до конца.
Sinir krizi geçirip klavye kırmak istiyorsanız oynayabilirsiniz. Farklı bir seçenek ise gelen misafir çocuğuna oynatarak onu kudurtup bilgisayarı elinden almak.
Flappy bird, but you have decided that your keyboard needs to be broken.
Игра в стиле головоломка, с приятной графикой и не сложным геймплеем.
hot ♥♥♥♥♥♥♥ worthless garbage, why the hell does this cost 25 bucks
Best Game What I've played for a while. Graphics are stunning, beautiful, appealing. These 3D models are just so detailed and the shaders on them are so pleasing. Game play is so challenging and so fun. Controls are the best, there isn't anything better than this. when I completed this game, I opened my third eye and I can see the world in the different view. I understand everything. Would recommend 2π cos(37.04861017764)-0.000033815 / 5
I really liked this game and I can recommend it to everyone, it's great for relaxing in the evening after a hard day's work. The elaboration of the smallest details and the gameplay concept itself are pleasantly pleasing to the eye. A game that is designed and made in good conscience
Gravity Jump is another indie puzzle game that will help you pass your day. The tasks in it are very simple to collect all the green cubes and not touch the red ones. And nice music in the game is an additional plus.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.1K | 107 | 72% | $24.99 | |
| $15.8K | 208 | 63% | $3.99 | |
| $9.2K | 161 | 53% | $2.99 | |
| $534 | 47 | 66% | $0.75 | |
| $10.1K | 67 | 70% | $4.99 | |
| $4.2K | 69 | 58% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 91 | 60% | $0.54 | |
| $1.5K | 95 | 63% | $0.99 | |
| $1.5K | 95 | 60% | $0.49 | |
| $1.5K | 79 | 62% | $1.49 | |
| $1.5K | 79 | 32% | $0.99 | |
| $1.5K | 119 | 97% | $0.99 |