
Grapples Galore is a fast-paced online multiplayer arena shooter with physics-based grappling hook movement, active ragdolls, and thrilling gunplay.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About




Genres
Stats
Languages: English*, Spanish - Spain*, French*, Italian*, German*, Portuguese - Brazil*, Spanish - Latin America*, Simplified Chinese*, Russian*, Ukrainian*, Japanese*, Turkish**languages with full audio support
Engagement
Reviews
Themes across 781 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太好玩了,像蜘蛛侠
good game its super fast and feel good when i kill somone but i dont like the rallgun unless its my only sord and rallgun severs then its fun and the sord i can like get 1 lucky swine unless its my only sord and rallgun severs or only soord severs then its fun and whie do like all peple kill me evin if i say dont kill me pls but amasing game and send comits for the spelling becose im bad at spelling
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 783 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it is super fun. keep making cool games like this. I have a smithing game, and gun frog. I think it would be cool if you made another multiplayer game, like a cross between a smithing game and grapples galore mixed.
依旧人类一败涂地
i fell like spiderman
very fun game, absolute blast. AND IT'S FREE!! W dev
прикольно с друзьями играть, но скучно + чекпоитов походу нету
Bu oyunun ücretsiz olması çok garip arkadaşlarınızla eğlenmek istiyorsanız deneyin
no
One of the games, that have cool concept, cool performance, but not very much money and people who will play it. It is still fun tho, as a csgo nerd I very much enjoyed just flying around and hitting people with a crossbow
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 66% | Free | |
| $0 | 19 | 74% | Free | |
| $0 | 15 | 73% | Free | |
| — | 0 | — | — | |
| $0 | 16 | 69% | Free | |
| $0 | 0 | — | Free |