
Graphwar is an artillery game in which you must hit your enemies using mathematical functions. The trajectory of your shot is determined by the function you wrote, and your goal is to avoid the obstacles and your teammates and hit your enemies. The game takes place in a Cartesian Plane.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Stats
Languages: English
Engagement
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
凑字
fun game but ui kinda sucks w
非常好游戏,使我函数旋转//马枪?跟我的k/(1+exp(-m*(x-a))),h/(1+(w*(x-a))^2),(k/2)*(abs(x-a)-abs(x-b)),A*sin(w*x+p)说去吧
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
目前殺掉的隊友比敵人還要多,我還是不知道為什麼。
☝️🤓
it's a good game but let me fullscreen it
имба, только не оптимизированная
公式
This game cured my prostate cancer (and also gave me it). Thanks a lot
Nice game. BTW I wrote a simple guide about how to play this game, which contains some useful skills and formulas. Hope it could hope you guys: https://github.com/Cmd-GZ/graphwar-guide
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 26 | 100% | $4.99 | |
| $53.6K | 213 | 76% | $12.99 | |
| $34K | 78 | 90% | $14.99 | |
| $6.8K | 33 | 73% | $5.99 | |
| $3.4K | 10 | 50% | $14.99 | |
| $3.4K | 26 | 92% | $5.99 |