
GRANDIA HD Remaster brings enhanced visuals to both gameplay and cinematic videos.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.25/day in the week after.
About

Genres
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
本人已經完成了三次, 第一次是ps1, 兩次中文版是pc的模擬器, 現在買它是補票當年沒給公司賺錢, 也不一定會再玩但希望遲來的支持,絕對的神作,感謝game arts
good old school rpg, but not too hard. just don't forget to do the secret areas before they're inaccessible.
재미있음!!!!!!!!!!!!!!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 1 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
当時セガサターンでプレイした時から30年近く経っている事に気付いて慄えました。 しかし、それほど前の作品でも古臭さは然程感じず再度楽しめました。一番好きなRPGです。 ストーリーは王道のボーイミーツガール物なのですがヒロインが出てくるまで5時間ぐらいかかる作品は今思うと珍しいかもしれない。所謂不人気カラー、緑髪の子ですが魅力的な子なのでご安心を。 ただの街の住人一人に会話が大抵2~3パターンあって尚且つメンバーの反応もあったりとテキスト量が膨大。基本コミカルに物語が進むので散策するのも楽しいです。次に何をするかは主軸の会話でわかるのでメインストーリーだけ楽しみたいなら無理に街の住人と会話する必要はありません。 戦闘システムは敵の行動をキャンセル出来たりカウンターダメージがあったりと色々考えながら出来るのが楽しいのですが、キャラクターのレベルとは別に「武器レベル」「魔法レベル」があり、効率良く上げるコツが分かるとモリモリ上がります。結果、中盤以降ぐらいになるとボスも含めて敵がほぼサンドバッグ状態になってしまい簡単すぎるのがネックかも。(いくつかあるおまけダンジョンの敵はそこそこ強いです) 魔法レベル上げようとすると戦闘テンポも悪くなるので初プレイなら深く考えず程々に使って進めるのが丁度良いかもしれません。因みに本編発売後に出たファンディスク「デジタルミュージアム」は戦闘難易度がかなり高くなっていて、やりごたえがあったので今作HDリマスター版で似たような難易度のハードモードなんかが追加されているのを期待していましたが無かったので残念。 リメイクアニメやゲーム原作のアニメ化作品もあるのでグランディアをアニメ化してくれないかなー。
Such a classic, well worth a play though.
Хорошая олдовая жрпг.
Ya no, Too dated honestly. Very slow start, cute story, but drags too long, too much wandering, etc. And just simply does not look good, graphics all sluggish and stilted, while not at all using the actual gpu (and no not even using the onboard, like it was not trying to use gpu at all) Even if it did, and it was smooth, the 'remaster' is very little actual work, still looks like bleh. Might be ok a few(like 10) years ago in this state, but not as presented. Never got past first town before lost interest, so take the 'review' with a grain of salt.
Nostalgia galore!!! Awesome game. The remastered graphics is unnoticeable from the PS1 version. No issues encountered so far. Controller support is good.
A classic! Great Game!!
Still my favorite jrpg <3 so much love and detail! Wish Grandia visual museum would be on here as well, but still love to come back to a world dearly known to me^-^
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $282.1K | 537 | 80% | $28.99 |
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| $345.6K | 1.6K | 85% | $11.99 | |
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| $345.7K | 1.9K | 92% | $9.99 | |
| $345.4K | 703 | 82% | $19.99 | |
| $345.8K | 477 | 27% | $34.99 | |
| $345.2K | 727 | 74% | $19.99 |