
Niko Bellic, Johnny Klebitz and Luis Lopez all have one thing in common - they live in the worst city in America. Liberty City worships money and status, and is heaven for those who have them and a living nightmare for those who don't.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me parece muy triste que tengo que descargar archivos externos y mods para poder jugar y aún así sale un problema tras otro. Mi GTA favorito, pero nadie debería pasar por este martirio de tener que buscar por su cuenta soluciones que Rockstar nunca dio
gra dla zboków lub 6 latków
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #35, worst MX #88 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]ALUMNO ADELANTADO[/h1] Los videojuegos de la saga [i]Grand Theft Auto[/i] tienen la costumbre de dejar una huella en la industria, por los motivos que sean. Pero [i]Grand Theft Auto IV[/i] dejó una marca muy particular, más borrosa, sucia y especial. Tuve la suerte de poder jugarlo allá por el 2008 y recuerdo con claridad todo lo que me sorprendió su poderío gráfico y técnico. Era una experiencia avanzada a su época, algo que puedo confirmar casi veinte años después. Eso sí, la cuarta entrega es más avinagrada que el resto. Donde antes había color y velocidad, aquí dio lugar a una escala de grises y pesos. El apartado artístico más apagado le dio un brillo inesperado a [b]Liberty City[/b], y el sistema de físicas —absolutamente increíble aun con el paso de los años— le dio una sensación de realismo y lentitud que no convenció a todo el mundo. [h2]¿Y qué hay de lo jugable?[/h2] Rockstar llenó de contenido la propuesta, aunque no todo rinde con el mismo esmero. La conducción es la joya de la corona y se ve fuertemente condicionada por el maravilloso sistema de físicas. Los tiroteos son básicos, muy planos, aunque de nuevo ciertamente espectaculares. El movimiento del personaje es tosco y pesado, aunque las sensaciones son por lo general positivas. De esta forma, la sucesión de misiones y actividades que propone el videojuego buscan dotar de variedad la experiencia. Y lo consigue hasta cierto punto. Pero las misiones principales caen en el tedio de los tiroteos y las actividades secundarias no están a la altura, salvo excepciones. Creo que fue aquí donde Rockstar quiso sobreponerse y por eso se sacó de la manga [i]The Lost and Damned[/i] y [i]The Ballad of The Gay Tony[/i]. Tramas relacionadas directamente con el juego base que expandían las experiencia jugable más allá de lo visto hasta ahora, con misiones más verticales, más divertidas y que recuerdan más a otros [i]GTA[/i]. Dos expansiones indudablemente buenas que muchos echaron en falta cuando [b]GTA Online[/b] acaparó el tiempo de desarrollo de la compañía. Al final, el viaje hasta Liberty City es un recuerdo dulce. Rememoramos con cariño a los personajes que nos acompañaron y hablamos —y hablaremos— siempre de la huella que nos dejó el GTA más particular.
best gta yk
...
this game is as peak as i last played it 6 years ago on the 360 so peak
such a bad port
fajna
goty
Лучшая игра всех времен
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 204K | 83% | — | |
| — | 83.3K | 92% | — | |
| — | 2.1M | 88% | — | |
| — | 29.7K | 93% | — | |
| — | 14.9K | 86% | — | |
| $45.6M | 128K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.6M | 27.9K | 81% | $29.99 | |
| $14.6M | 8.8K | 41% | $59.99 | |
| $14.7M | 57.9K | 89% | $14.99 | |
| $14.5M | 14.7K | 92% | $25.99 | |
| $14.7M | 27.4K | 97% | $13.99 | |
| $14.5M | 9.9K | 80% | $19.99 |