
How hard can walking be? In this physics-driven nightmare, every step is a trap. No checkpoints, no mercy, just slapstick chaos. Suffer alone or drag up to 4 friends into the madness. Can you reach your meeting? GOOD LUCK!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Just get to your meeting. How hard could walking really be? You’re running late, the city seems out to get you, and everything that can go wrong probably will.
Good Luck is a third-person, physics-based platformer where every step could be your last. Make your way through a city full of wild traps, unexpected dangers, and no second chances. You might slip on a banana peel, dodge a falling streetlight, or get thrown by an exploding trash bin.
It sounds simple, but it’s not. Make one mistake, and you’re sent back to the beginning. There are no checkpoints and no forgiveness. The goal is simple, but reaching it is tough.
Most rage games leave you to deal with your mistakes alone, but Good Luck makes failure something you can laugh about with friends.
Join co-op mode with up to five players and turn frustration into pure chaos. Fall together, laugh together, and point fingers when things go wrong. There’s nothing like losing all your progress at once to bring friends closer.
Every step is a trap. The city feels alive and seems determined to make you fail. Get ready for surprises, from exploding trash bins to slippery banana peels.
Unpredictable physics chaos: You might lose control just when you need it most. Every run feels different. You might not always be in control, but you’ll definitely remember your mistakes.
No checkpoints, ever. Make a mistake, and you’ll have to start over. Learn, adapt, and try again.
Up to five-player co-op: Climb, fall, and shout together. It’s the ultimate social rage game.
Made for chaos and content: It’s a mix of slapstick comedy and tense climbing. Great for streamers, funny clips, and those ‘just one more try’ moments.
Just get to your meeting. That’s all you have to do.
Are you patient enough? Are you stubborn enough?
You’ll need it.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mantap! untuk merusak pertemanan... dan dapat menikmati view perjalanan pulang yang indah
Gameplay: 5/10 Graphics: 2/10 Sound: 5/10 Challenge: 4/10 Performance: 4/10 Replay Value: 2/10
As far as rage bait games go, this is a solid one. I had so many laughs and it really makes you put your memory to work. I can't wait to cause chaos with friends.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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