
Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups. As an unpaid intern in the dystopian city of Neo-Cascadia, you’ll wield office junk as weaponry as you make your way through the offbeat procedural dungeons beneath your company campus.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 17 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups. As an unpaid intern in the dystopian city of Neo-Cascadia, you’ll wield office junk as weaponry as you make your way through the offbeat procedural dungeons beneath your company campus.
Failed businesses no longer just cease to exist--they sink beneath the earth, and their employees are cursed to wander the halls for eternity as monsters. It’s your duty to put these monsters out of their misery and repossess their assets--so that your boss can afford a new car, or something.
Battle through the remains of failed startups themed off of gig workers, dating sites, and cryptocurrency. Uncover the true motives of your employer, a carbonated drink startup known as Fizzle, and their parent company, a subscription box manufacturer with an army of helpful shipping drones. Make friends with your co-workers! Hire a freelance goblin! Date a slime! Invest in crypto! Set a rideshare on fire!
In the dungeons of Going Under, almost everything can be used as a weapon, from laptops to brooms to body pillows. Proper weapons can be found as well, but even they can break at a moment’s notice if you aren’t careful. Playing cautiously and picking the right weapon for the situation are musts if you intend on surviving your internship.
And you thought your boss was a monster. At the bottom of the dungeons lurk the founders of the cursed startups, getting rich off of investments while their employees fight amongst themselves. Defeat them and return to the surface with their enchanted relics to empower the company you work for.
As you explore, you’ll encounter powerful Skills that change the way you play. Learn them at the Cafe and they’ll show up in future runs. Use a Skill often enough, and you’ll get it “endorsed” and available to start your expeditions with. Combine multiple Skills for crazy synergies, and you’ll be cleaning house in no time.
Complete Tasks for your co-workers to gain Clout with them and unlock their unique bonuses. Learn more about Neo-Cascadia, the origins of Fizzle, and how the drone shipping empire known as Cubicle came to dominate the city. Can you save your company and yourself from going under for good?
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 4.2Kreviews | 90% | — | $164.3K |
| $19.99 | 477ratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really good if you like dynamic combat and hate capitalism.
As an unpaid intern I believed fighting monsters in dungeons was a bit above my pay grade and so I decided to raise a complaint to HR. I now have negative pay.
難易度キー設定いじれないくせに2ステージ目からむずすぎ死ねよ
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 1/day in the week after.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The ambiance, jokes, designs and general flavor of the game are on point. It is fun, colorful and very charming at every step. The combat however is very simple and sometimes frustrating, since there is not much skill involved besides picking good synergistic skills and the better weapons you find around. All in all, it hooks you for a bit and the overall feeling of the game kind of makes up for the lackluster gameplay loop.
i like this game but i wouldnt reccomend it to fortnite players. this is basically a horror game for them.
A charming experience from start to finish. Feels like a fresh air.
An absolutely fantastic roguelite that has great writing and very clever level design. I also really appreciate the ability to edit the difficulty so people with less time can enjoy the game. There are some large difficulty spikes, particularly one dungeon in the second half of the game in which the RNG nature of the game can get fairly frustrating, but overall this is a fantastic game with a wonderful soundtrack and I cannot recommend it enough. I played the game on CachyOS and had no issues with compatibility.
A wonderfully charming little roguelike! First, the positives. The art is so creative, it really evokes that "we're a corporation but we are also your friends!" type vibe. The character, monster, and world designs are likewise very well done. The writing is FANTASTIC. It is funny and extremely relevant without making one feel like they are being moralized to. The combat wasn't exactly deep, but I had a fun enough time with it. I enjoyed playing around with the additional skills and mentors in order to customize each run. Now, that's where a negative come in. I think the entire final boss sequence really made me grumpy. The entire game you have had opportunities to try out different build combinations between skills and mentors, and it really helped me feel like my play-style was viable. But for the final sequence of boss(es), you don't have the ability to do that. Furthermore, a good chunk of the skills you have used up to that point are completely useless in those specific arenas. It was extremely aggravating. It annoyed me so much that I decided to turn on assistive features (despite not needing them for the rest of the game), because the RNG heavy nature of each of these boss runs just felt like a waste of time. It didn't feel like a skill thing, it felt like a luck thing. And ya know, they helped. I still died a couple times (which further irritated me lol), but we got through it. Generally speaking, I don't think changing what kinds of builds are "allowed" in the final section of the game is a good idea, but that's just me. That said, it speaks to the absolute charm of the rest of it that I am still convinced that it is at least a 4 star game. It's fun, if a little mindless, and a nice thing to commiserate the fall of our artistic world to the sheer greed of corporations and generative AI to.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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