
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that you can focus on making games without having to reinvent the wheel.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that you can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.
Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.
Genres
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Languages: English, French, Italian, German, Spanish - Spain, Greek, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +17 more
Engagement
Reviews
Themes across 723 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
With the help of AI this looks very promising to use.
Best game engine i have ever used in my life.
非常适合发散性思维的创造性玩家
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 727 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥ не понял. Советую
开源游戏引擎,体量小很好
完全無料MTIライセンスのオープンソースお手軽ゲームエンジン GDScriptはPythonにとても良く似ておりとっつきやすい シーンを一つのユニットとして扱えるのが特徴だ 例えば舞台、MAP、プレイヤー、アイテム、敵などのシーンを作り舞台シーンにMAP、プレイヤー、アイテム、敵をアタッチする MAP、プレイヤー、アイテム、敵にはそれぞれスプライトやスクリプトをアタッチするなどしてシーンとして個別に管理することができる メインスクリプトなどでこのシーンを動的にアタッチデタッチして制御する MAP1をデタッチしてMAP2をアタッチすればMAP移動をすることができるわけだ シーンは継承できるので予め骨組みシーンを作っておきそれを継承してアイテムや敵などを作れば構造を変えたくなった時基となる骨組みシーンをいじるだけで済むのだ 今のところ無料のSilentWolfというgodot専用プラグインでバックエンドサーバーをお手軽に利用することができオンライン上でハイスコアなどを記録保持することができる 作成したゲームはwindowsやmacなどの実行ファイルの他、モバイルアプリ出力やitch.ioなどのHTML上で動くゲームとしても出力できる バージョンアップに伴って仕様が割とコロコロ変わるのさえ容認できればとてもオススメなゲームエンジンである
the next big thing of game engine
faze jogo
Good
Its a good Game making app but its only good for 2D it has good 3D but you can make full games
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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