
Kratos and Atreus embark on a mythic journey for answers before Ragnarök arrives – now on PC.
Most likely between $31.1M and $88M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 89% | approximately $51.8M |
| PlayStation | $69.99 | 96% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ENOUGH GOONING BOY! GET UP! WE HAVE GODS TO SLAY.
[b][u]Intro:[/u][/b] Ragnarök is coming, and with it comes Fimbulwinter. So what happened to this world, What could happen in the future? And will the prophecies actually come true? [b][u]Gameplay:[/u][/b] The game is an action-adventure game with a third-person perspective, and it is very similar to the previous game at its core, with the addition of a new weapons, skills, and shields. The variety in this game has become bigger, although the basis of the combat system remained almost the same. One of the most important and best additions is the new weapon, which I consider extremely amazing. Also, the shield has become an essential thing in combat. The game has started to force the player to use all of his skills and weapons to overcome the obstacle in front of him, whether they are puzzles or huge monsters. So variety and constantly switching between weapons have become something essential and important, otherwise you may suffer when trying to overcome the obstacle. As for the skill tree, it is good and varied, but because of how diverse it is, you may reach a point where you are unable to keep track of everything or use all the skills, because you will find yourself sticking to a certain skill that you liked and becoming experienced with it. Because of that, the game rewards you with an additional upgrade for the skills that you have used a lot. Along with the skills mentioned above, you also have armor that adds even more abilities, whether for protection or strengthening certain attacks. This completely changed the way I played, to the point where I was trying to activate the armor abilities during combat in order to defeat the monster in the best and fastest way possible. This added even more enjoyment to the game. And we should not forget the “young man full of life” who is with you, who has started to understand the world around him and improve his skills even more. He now has more useful abilities during combat and also for solving puzzles, even though some puzzles sometimes overused these abilities. You can also play as the young man!! This addition is really great because you get to see the world from his perspective and use his abilities in combat, but unfortunately these missions are few and you cannot play as him all the time. His skill tree is also small and modest. As for the world, it is the same world as before, but with changes that make it feel like a new world. This gives you a somewhat new experience. However, the world is semi-linear even though it gives you the feeling of an open world. You may find yourself spending most of the game walking in a straight line toward your objective, except for some open areas that contain a number of side quests. There is also something that annoyed me a lot in the game, which is the locked areas. During your first few hours in the game, you will encounter many locked areas that require certain abilities to open. It is nice that you make me return to previous areas, but do not overdo it to the point where I start feeling frustrated and annoyed by them... Every time I want to explore an area, I find this obstacle in front of me... [b][u]The Story:[/u][/b] In short... I would be lying to you if I said that I understood the story 100%. I am basically like Kratos here, just going along with the events and going along with my son to see what will happen. Every few hours, you enter a new problem that makes you forget what happened before. But with time, the hidden truths will start to reveal themselves, and you will learn more about the prophecies and the giants that your son has suddenly become obsessed with. You then enter a cycle of disagreements between father and son, where the father will do everything he can to protect his son, while the son will do everything he can to understand the prophecy and the history of the giants. Their interests have become different, and clashes between them have become something normal. The best thing added to the story, as I said earlier, is the focus on the son, who has now become a main character with his own feelings, interests, and adventures. You will suddenly find yourself entering his world and discovering the world from his own perspective, which will explain multiple things that no one else can reach except him. I do not want to talk too much about this so I dont spoil the story for you. But there is one small thing I would like to add. Because of the large number of characters, I started having difficulty keeping track of some of them. If a character's name is mentioned, I might not remember whether I met that character before or not because, for me, many of their names are difficult and sound similar to each other. [b][u]Graphic and Musics:[/u][/b] As I said before when talking about the previous game, when you talk about creativity, the first thing that comes to my mind is this game. The creativity here is the same as before, and the powerful presence of your character is still the same, but here you will see a different side of Kratos. You will not only see the tough Kratos; you will also see Kratos the human being. I never expected that I would become so emotionally invested in his character and feelings to the point where my eyes actually teared up because of how immersed I became in the events. For the audio, its as excellent as usual, and I have nothing more to add about it. [b][u]Valhalla Expansion[/u][/b] The expansion uses a roguelike system where you go through random rooms while trying to reach the final room. In every room, you fight a group of monsters and try to collect points that you can use after returning to the first room to strengthen your character or for other upgrades. A separate story was also added to the expansion, which you try to discover as you progress through the game. At first, I was pessimistic about it because I am not a fan of roguelikes, but the story managed to overshadow this system and made me continue playing because I wanted to understand the story more. Overall, the expansion is small and adds some extra enjoyment to the game. [b][u]Note:[/u][/b] [list] [*]All achievements can be completed after finishing the main story. [*]The Arabic subtitles sometimes don't match the English voice acting. It seems that the Arabic translation was primarily written to match the Arabic dub, rather than being a direct translation of the English dialogue. [/list] [b][u]Conclusion:[/u][/b] The game maintained its performance and shine while adding some nice touches that make it even more enjoyable to play. It is one of those games that you simply cannot ignore. [b][u]Arabic Review:[/u][/b] [url=https://expspot.com/2026/08/%d9%85%d8%b1%d8%a7%d8%ac%d8%b9%d8%a9-god-of-war-ragnarok/]https://expspot.com/2026/08/%d9%85%d8%b1%d8%a7%d8%ac%d8%b9%d8%a9-god-of-war-ragnarok/[/url] aaaaaaaaaand that it <3
This is NOT GOD OF WAR This is BORING BOY OF SOY Pros -Graphics Cons -Everything else
Примудрилися зробити погану гру ще гіршою. Так тримати. Але сюжет, щоправда, цікавий, хоч і не без проблем
I have wanted to play God Of War Ragnarök ever since it came out. I withstood due to lack of money but now that I've bought it and played it, I regret not buying it earlier. This game is a true masterpiece. Not much more to say. Everything is just perfect.
God of War Ragnarök, benim için başından sonuna kadar çok keyifli bir deneyimdi ve bence ilk oyundan da daha başarılıydı. Atmosferi ve müzikleri oyunun en güçlü yönlerinden biri. Müzikler bulunduğunuz ortamı ve yaşanan olayları o kadar iyi destekliyor ki, birçok sahnenin etkisini ciddi anlamda artırıyor. Hikâyeyi genel olarak çok beğendim. Özellikle ilk oyundan sonra karakterlerin yaşadığı değişimi görmek hoşuma gitti. Freya'nın oğlunu kaybetmesinin ardından yaşadığı yıkımı ve bunun onu nasıl değiştirdiğini çok iyi hissettiriyorlar. İlk oyuna göre daha yorgun ve çökmüş bir Freya görmek karakteri daha da etkileyici yapmış. Atreus'un oynanışını beklediğimden çok daha fazla sevdim. Kombatları oldukça akıcı ve eğlenceliydi. Aynı zamanda Atreus'un kendi yolculuğunu ve yaşadığı duygusal anları izlemek de güzeldi. Özellikle sütlü çikolata Angrboda ile olan sahneler bana doğal geldi ve hikâyeye güzel bir katkı sağladı. Kratos'u bir baba olarak kontrol edip oğluyla olan ilişkisini adım adım görmek de oyunun en güçlü taraflarından biriydi. Ara sahneler ve sinematikler her zamanki gibi üst düzeydi. Finaldeki boss savaşı da beklentimi karşıladı ve epik bir kapanış sundu. Sindri ve Brok için ise ayrı bir parantez açmak gerekiyor. Hikâye boyunca bize büyük destek oldular ve özellikle oyunun sonunda yaşananlar gerçekten üzücü ve unutulmayacak anlar bıraktı. Kısacası God of War Ragnarök; güçlü hikâyesi, etkileyici atmosferi, başarılı müzikleri ve karakter gelişimleriyle kesinlikle oynanması gereken oyunlardan biri.
O bom e velho bom de guerra na aposentadoria do ódio
bitirdik de kurtulduk. savaş tanrısı mı oynuyoruz çengel bulmaca mı çözüyoruz belli değil. amına koyduğumun oyununun iyice b0konu çıkartmışlar. neymiş aga ''çocuklarımız için iyi olmalıymışız' vay amk.. Santa Monica yakında kratosa etek giydirirse şaşırmayın. bak buraya o..ç rezil şirket. Kimse senin senaryosunu yazdığın törpülenmiş iyi aile babası olmaya çalışan kratosunu istemiyor. Biz koca yunanın içinden geçen , sert , öfkeli ve dirayetli adamı istiyoruz. Koca Ghost of Sparta ne hallere düştü amk hüsnü çobana döndü. bir de utanmadan oyunu bulmayaca boğmuşlar aq utanmaz rezil şirketi.
Combat in this game is absolutely terrible. They put more effort into the cinematics and the visuals than the actual gameplay.
Game is okay. I have a lot of complaints - very mid gameplay, boring exploration, handholding, nonsensical at times story with a really disappointing anticlimactic ending - but it looks good, extremely cinematic, and quite entertaining at the end of the day. I have fuzzy memories of the first one, but I remember liking it a lot better tho.