
Have you ever wanted to run your own software company? Go to IT is a business simulation game with a multitude of parameters to manage and meaningful choices to enjoy. Build your company and bring it to the top, surviving almost 30 years of software industry ups and downs.
Modeled estimate, not a reported figure. How we estimate →
About
Have you ever wanted to run your own software company? Go to IT is a business simulation game with a multitude of parameters to manage and meaningful choices to enjoy. Build your company and bring it to the top, surviving almost 30 years of software industry ups and downs.
Tactical Depth and Multidimensional Management Challenges
Choose your company strategy: in-house projects or outsource?
Manage an entire project lifecycle, test methodologies, techniques and workflow
Challenging decisions awaits: loans, investments, employees, office, tools to set up
Hards skills and soft skills are important, who will you hire?
Help your team growing and learning to become the create the best projects!
10+ parameters to take care of your team's satisfaction level
The History of the Software Industry
The game starts in 1991 when the software market establishes. You will live through all industry milestones and pivotal points.
As the market develops, you get new technological opportunities. Use them for your good and profit.
The game features cutting-edge software technologies as well. Starting in 2009, you can build blockchain projects.
We did our best to make the timeline as realistic as possible. Have fun and learn new facts simultaneously.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Dutch
Engagement
Reviews
pretty boring
I've really enjoyed the game itself, the hardest part for me seems to be I don't really feel like the different work modes and options available for projects seem to do much, aside from overtime and refactoring. And, understanding how the different mood levels and thing work is pretty difficult for me, but that's probably a personal issue. I do very much enjoy having a small home garage full of employees who are happy to never get a raise and will never intentionally quit no matter how bad it gets tho. I'm getting them in the 30's on their skills now and am happy with their performance. Can't wait to see what CryptoFall is all about, it seems interesting. Too bad I've never gotten far enough in this game to have cryptocurrency be invented yet.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 36 reviews with recorded playtime.
I was recommending this game, but I have encountered numerous bugs that have not been addressed in 5+ years. 1. I had the case that my workers stopped working during the week and during work hours. Not sure why. 2. The Steam achievements are broken, which means this game counts against your total achievements score, but you can do nothing about it, because although you have already earned the achievement, it is not awarded. 3. I had about $3000 on me, was supposed to receive $7960, and had to pay $5000 in upkeep, but was in-debt afterward. 4. If you change to a different office size, you will be charged the full price upon changing, and receive no refund from the last one. So, if you change right before you pay rent, you will be charged, for example, $5000 upon changing, and again a full $5000 when the rent is due. There is no work-around. You can only lose the lower amount by changing right after you pay the lesser amount of rent. 5. There is a text overflow issue that is HORRID in the job descriptions. 6. Some of the job descriptions appear to have hard-coded names, rather than variables to insert the player's name. This is one that even I could correct. General game-play oddities: The dev used the Ami credit score system for loans, but does not allow you to fire your employees without notice, the way they too often do in the USA. There should be a mechanism to shut-off the warnings about not having enough money a week away. You're in the middle of a job that will give you the money you need, and a warning pops up. The warnings come a week before your rent is due, 3 days before your rent is due, and if you did not have enough money, so that you can take a loan. ALSO, they come a week before the salaries are due, 3 days before the salaries are due, and if you did not have enough money. Rent is on the 1st and salaries are the middle of the month, so that unless you have reserves of cash lying about, you will get these bloody warnings once a week! I keep a close eye on what's coming up, and budget for it, when I can. If the game cheats, like the case mentioned above, I get the pop-up telling me I'm out of money, so I need to take out a loan. I neither need nor want the other pop-up messages for the financial aspects. I NEED the dev to fix the game!!!! This is another game that has been abandoned by the dev for approximately 3+ years, from what I can see in the forums. They did not bother fixing the bugs; they no longer respond in the forums. Hence, one is forced to assume that the game has been abandoned half-baked, like SO many other games in Steam.
Go to IT is a game that left me feeling thoroughly disappointed and frustrated, and I cannot in good conscience recommend it to anyone. Despite my initial hopes for an enjoyable gaming experience, this title fell short in almost every aspect, leaving me with a bitter taste in my mouth. First and foremost, let's talk about the gameplay. Go to IT is riddled with clunky controls, unintuitive mechanics, and downright frustrating design choices. From the moment I started playing, I found myself struggling to perform even the most basic tasks, thanks to a combination of poor responsiveness and awkward button mapping. But perhaps even more egregious than the gameplay itself is the lackluster presentation of Go to IT. The graphics are bland and uninspired, with generic environments and character models that lack any semblance of personality or charm. The sound design is equally forgettable, with repetitive and grating audio that only serves to exacerbate the overall sense of frustration. To make matters worse, Go to IT suffers from a severe lack of content and replay value. The levels are repetitive and uninspired, offering little in the way of variety or challenge. After just a short time with the game, I found myself growing bored and disinterested, with no desire to continue playing. In conclusion, Go to IT is a game that fails to deliver on almost every front. From its clunky controls to its lackluster presentation and uninspired gameplay, there's simply nothing here worth recommending. Save yourself the frustration and disappointment and steer clear of this title. There are far better gaming experiences out there waiting to be discovered.
Достижения перестали работать, их невозможно получить
Хорошая игра
Game is very addicting even if it has some optimization issues and lack of things to do sometimes...it's still very nice game. Keep it up devs!
dead game
Echt cooles spiel hängt aber nach einiger Spielzeit. Und aktuell kann ich es nicht mehr starten da es sich in einem whitescreen aufhängt auch nach Neustart des spiels. Zudem gibt es Probeleme mit speicherständen die nciht aktuell sind und somit der Fortschritt des Spiels nach beendigung verloren geht.
Awesome game, Thats all
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Players by region
Where this game's players are, estimated from review languages.
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