
Go is a simple and minimalist game in which you have to position the launch of a ball to eliminate all the existing obstacles. Very good to pass the time, it contains 100 stages.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Curva de dificultad irregular y completamente aleatorio, algunos niveles son muy complejos y los fallos en las físicas suponen un desafío mayor totalmente innecesario. No lo recomiendo.
самая лучшая игра! рекомендую всем купить! за свои деньги оправдывает все ожидания, эта игра понравилась мне сильнее чем сталкер!
[h1]Wellington's [url=store.steampowered.com/app/1874220/GO/]GO[/url] mixes elements of brick breaker and pool in a relaxing minimalist package but lacks thoughtful strategic design.[/h1] Break the whites and bounce off on blacks. Some pieces move, most are static. With a mirror effect on screen edges, most of the 100 puzzles are either easy one-shot solves or fall into the trial-and-error category. You can let some levels run for 2 whole minutes and just watch the ball bounce off randomly until it clears all the pieces. Coupled with the occasional glitch, this makes solving puzzles rather unsatisfying. For the tougher levels, I would have liked to see my last move's position before attempting another correction. Go presumably took strong inspiration from Kamibox Games' more polished [i]Okay?[/i]. Okay is more musical and has more diverse elements (such as strings that make sounds but don't disappear). Go relies on screen mirroring to solve its puzzles while Okay does not. Yet the similarities are otherwise striking beyond coincidence, both in terms of concept and presentation. [h1]Positive[/h1] [list] [*] Nice minimalist aesthetic [*] Relaxing [*] Very affordable [/list] [h1]Negative[/h1] [list] [*] Puzzles can get solved by accident with the ball going off-screen without limits in ways that were clearly not intended [*] No options to reset progress or replay previous puzzles [*] Ball occasionally passes through solid blocks [*] Derivative of another indie title without improving the formula [/list]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 26 reviews with recorded playtime.
Игра года
Si good
okay
мм ♥♥♥♥♥ ♥♥♥♥♥ я это купил вообще
que podre
esta gozu pe gaaaaa
Jogo minimalista e bem agradável de se jogar.
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Players by region
Where this game's players are, estimated from review languages.
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