
Global Magnates: Shipping Tycoon is a simulation game where you take on the role of a shipping entrepreneur. Carefully plan shipping routes, balance supply and demand across ports, and maximize profits to fuel your expansion. Build a worldwide network and rise as the definitive global magnate.
Modeled estimate, not a reported figure. How we estimate →
About
Set in a full 3D Globe, compete against AI-driven rival companies that will challenge your rise through takeovers, acquisitions, or price wars. Stay ahead by acquiring key ports, expanding your fleet, investing in shipyards, and making savvy economic moves. Outsmart opponents by mastering global trade, logistics, and dynamic market trends.
Advanced AI competitors with takeover strategies and market pressure
Dynamic business environment where every move counts
Manage every aspect of your shipping business from purchasing vessels and designing routes to balancing regional demand and responding to economic events. Plan profitable trade lanes, allocate resources wisely, and react to changing economies to become a logistics powerhouse.
Full-scale management of ships, routes, ports, and resources
Responsive economic systems that reflect global and local trends
Choose between customizable cargo ships and efficient container vessels. Optimize each ship's route and speed to maximize profits. As your business grows, build a diverse portfolio of assets from cutting-edge technology and capital to reputation and financial reserves.
Multiple ship classes with distinct advantages and customization options
Asset growth system including tech, capital, reputation, and infrastructure
In Sandbox Mode, shape the game your way. Tweak the settings, experiment with trading strategies, and build your dream fleet while exploring hundreds of ports worldwide.
Explore hundreds of ports across the world
Unlock all ship customizations to create the ultimate trading fleet
Customize your game, modify ships, ports, economic parameters, or create entirely new gameplay experiences that will put the limits of your creativity to test.
Extensive modding tools are available for you to create your dream scenario
Share easily with your friends and community through the Steam Workshop
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
优化太差了,风扇动静比黑猴还大,更别说育碧了
半成品就别放上来卖钱了,弄个demo不好吗
目前只是单机游戏,ai的作用很小,对抗性很差,希望能多做改进。只是自己一味的发展很无趣,从刚上手的兴奋到几个小时候的麻木,让人不能融入其中。希望能成为多人联机游戏。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Korean, Traditional Chinese, French, Russian
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
说说缺点,玩全球模式下,各个城市和国家之间的商品同质化太严重,没有地域特色。矿产部分就铁和煤。金银呢?资源方面,水果,茶叶呢?感觉玩3小时跟玩30小时没啥区别。
Kampagne - Industriekette ist nicht zu schaffen. Teilweise ist die Spielweise nicht erklärbar. Die Zahlung für die "Umweltsteuer" ist zu oft und zu teuer.
不值得购买,游戏教程打不开,点了哥本哈根港没有反应,反而是设置界面那边亮了,不知道如何入门
游戏不错呀,和面感觉很好,玩四五个小时不觉得没意思,一个档能玩半个月。就是造船得打mod,中期开始船速度就跟不上操作了。再就是建议加上延迟出发功能,俩200吨散货船一起加入航线节奏不好控制,得干等
재밌습니다 키우는 재미도 있고 운영하는 재미가 나름 쏠쏠합니다. 재밌지만 문제점이 몇개 있습니다. 1. 시간이 지나서 도시가 성장하면 자원 증가속도 보다 소모 속도가 더 많습니다. 무턱대고 도시를 성장시키면 산업에 필요한거보다 도시에서 소모하는것이 더많아서 아무리 자원을 옮겨도 밑빠진독에 물붇기 밖에 안됩니다. 2. 항로를 한번 결정하면 수정이 안됩니다. 무언가 같은 항로에서 바꾸고 싶으면 항로 삭제후 다시 넣어야하는 번거로움이 있습니다. 3. 항구에 물품이 충분하더라도 그냥 넘치게 하역하여서 같은항로에 다른 필요한 항구에는 배분이 안됩니다. 무조건 다음 항구에서 모든걸 쏟아 조절을 할수가 없어서 너무 비효율적인 항로 적용밖에 안되 큰 배는 필요가 없어집니다. 겨우 아시아 정도에서 만 놀았지만 이런저런 문제가 있어서 확장을 못해서 아쉽니만 패치가 되고 좀 더 게임이 다듬어진다면 오래할 마음이 있습니다.
Ein grundsätzlich gutes Logistikspiel mit kleineren Schwächen, sodass ich es bis zum Schluss nicht geschafft habe mehrere verschiedene Güter in TEUs zu laden und an verschiedenen Häfen wieder auszuladen. So fuhren dann mehrere Schiffe die gleiche route, entweder halb leer oder viele kleine Schiffe... Die Performance war bis ganz zum Ende ok, auch wenn die FPS beim 100 Jahres-Lauf mit 161 Häfen und weit über 1000 Schiffen langsam nach unten ging. Für Achievementhunter relativ gut geeignet, wenn man Spaß am Spiel hat. Die 100 Jahre hab ich in einem Spiel gemacht --> 1990 gestartet und am 11.12.2089 gabs dann das Achievement. Ansonsten sollte man auf einfach im Sandboxmode zusehen alle Häfen auf 900k zu bekommen, denn in Missionen hatte ich dies probiert und das Achievement zählte dort nicht.
Ich mag das Spiel gern. Es gibt aber einen größeren Kritikpunkt am Spiel und der ist, dass das Routen Menü schnell unübersichtlich wird, wenn man "viele" Routen hat (~20 Stück). Ich fände es gut wenn z.B der Filtermechanismus verbessert werden würde, denn momentan muss man in einer Textliste ein Gut oder eine Stadt auswählen. Es wäre besser wenn man Güter in einem Popup mit Güterbildern auswählen könnte und die Städte durch anklicken der Stadt auf der Karte, wenn das Routenmenü offen ist, oder ein Verweis in dem Menü der Stadt existiert.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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