
Build a legendary gladiator school in ancient Rome. Recruit and develop unique fighters, manage the business behind the bloodshed and watch your decisions tested in brutal real-time arena combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Gladiator Command, you take control of a struggling Ludus in ancient Rome and transform it into a school worthy of legend. Recruit promising fighters, shape their development, manage the business behind the bloodshed, and watch your decisions play out in brutal real-time arena combat.

A successful Ludus is built far from the cheering crowds. Manage your training grounds, hire staff, balance finances, oversee recovery, and decide how hard to push your fighters.
Every decision has consequences. Aggressive training can produce faster results, but exhausted or injured gladiators will not survive long in the arena.

Search for new talent and build a roster around your own strategy. Every gladiator arrives with different attributes, traits and potential but what they become is up to you.
Develop their skills, choose their specialisation, and turn inexperienced recruits into distinctive fighters. Build heavily protected defenders, agile duelists, relentless attackers, or specialists capable of controlling the arena.
Your gladiators are investments, warriors and individuals. Know when to develop them, when to sell them and when a valuable fighter is worth risking.

Once the arena gates open, preparation becomes performance.
Watch your gladiators fight in real time using the attributes, skills and specialisations you developed. Nets trap opponents, shields absorb punishment, weapons find openings, and a single decisive strike can end even the most promising career.
There are no meaningless victories. Every fight carries consequences for the gladiator and the Ludus that sent them into the sand.

Take on increasingly dangerous opponents, enter multi-round tournaments, earn prestige, and unlock greater opportunities for your school.
Victories bring money and recognition, but lasting success demands more than one champion. Build a roster capable of surviving injuries, changing circumstances and the relentless demands of Rome’s arenas.
Grow from an overlooked training school into a celebrated Ludus whose name and blood-soaked legacy will be remembered throughout the empire.
Recruit them. Shape them. Send them into the arena.
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a cool game, but has some issues which really makes the experience unpleasant: Why the heck am I losing equipment after WINNING a barbarian attack encounter INSIDE MY ARENA because one of my men died? ALL THE FREAKING EQUIPMENT????
Finished all available legendary gladiators ATM right now (9 hrs in), and the game is pretty good! Shoutout to splattercatgaming for showcasing it, it's truly a hidden gem! Eager to see what this game will look like in the future, keep up the good work Marius Spikas ;)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A dev that seems to care, and a game that I enjoyed thoroughly even before they've continued to add great pieces to it. If you like sports management, gladiators, any of the fun stuff, this is for you.
Very fun and addictive gameplay loop. It has that perfect “one more turn” energy that makes you completely lose track of time. I finished the final goal after 10 hours and still wanted to keep playing. The best part is, this is only early access. There’s still more to come, and I can’t wait!
i NEVER EVER write reviews, this is honestly might be my first i think. If you have any doubts about ANYTHING, forget them. The updates have been Phenomenal. the latest up date is a crazy step i didn't think was gonna happen for a LONG TIME. They just broke the standard day after day sim, and brought the Ludas to life! You can see and feel the passion they are putting into this game! I CANT WAIT for what's to come.
Days 1-200 were fun. Little challenging but enjoyable. I was able to buy quite a bit of gear. Days 201-300 are awful. My gladiators are fighting and killing each other for no reason. Often raided by the spearman. Since I have no money I have to fight. I'm barely strong enough to take on the lowest level gladiators. I don't make any cash to buy better gear. Plus it's the same thing over and over.
I know it is an auto battler but it gets you in and I find it quite enjoyable
great game, just more classes and weapons would be nice.
Great little simulation/management game with fun updates
Very fun little game. Kept me entertained for nearly 50 hours and only cost £5. I really enjoy looking for the "perfect fighter", with just the right potentials, attributes and heritage bonus. Loved watching my wall of Hoplos unison kick the opponents away and then poke them to death :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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