
A giraffe born with slippery feet sets out to find love...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i hope there is Giraffe Town 2
quite possibly the Greatest Game ever made?
I never felt the same about gaming since I've experienced this. Why does triple A slop exist to continue their failures when these gems light the way forward in innovation.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Giraffe Town Summer
This game is absolutely insane but it is really difficult
I really enjoyed the vibe and story of the game but the combat sections were actually some the least fun Ive ever had doing anything in my life. If a sequel was made without any sort of combat I would play it tho
I have no unslippery feet and I must walk.
this game found me at the lowest point in my life. i was nothing more than a mere man when i started this game , but now that I've played i have changed. i have become a better father, pillar of the community, a true upstanding man now that i have played this game. this experience will take you even lower than the lowest you've ever been and in this action will raise you up to standards you never thought possible within yourself. this is a story about never giving up and believing you can find love. Samer Khatib is a true legend for making this truly religious experience. Truly a modern combination of all the great philosophers of old. i can never thank this man enough 9.5/10
움직이지 못한 움직이기를 포기한 나를 일으킨 네가 이 세상에 존재하지 않는다 해도 나를 이용해먹기 위한 누군가의 술수였다 해도 너에게 닿기 위해 걸어온 그 개같은 여정은 그 여정의 끝에 오는 성취감은 그 여정의 끝에 얻은 평화는 그 성공은 존재하는거야.
i Loved the frustrating gameplay i Loved the atmosphere i Hated the pacing this honestly perfectly exemplifies the whole game: a maze section has a character's diary. pretty standard stuff, great opportunity to add some flavor. is it 5 pages to find sprinkled in different spots? nah, let's just have the whole 30-page diary, right at the entrance, 80% stuff you already know, with no "exit" button, so if you wanna stop reading, you have to click through all the pages! i thought the length of it was a joke like 6 pages in, but no, that's just how this game does pacing. you get 30 minute chunks of fun gameplay separated by a 2-hour block of walking simulator through cutscenes. and don't get me wrong, i liked a lot of the writing throughout, but it's diluted by either needless repetition, or the kind of dialogue you come up with on the spot when someone asks you to "say something funny!"
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 82.5K | 82% | $7.99 | |
| $4.7K | 33 | 100% | $5.99 | |
| $2.9K | 41 | 59% | $4.99 | |
| — | 0 | — | — | |
| $4.5M | 32.9K | 86% | $5.99 | |
| $17.1M | 37.1K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $52.1K | 255 | 71% | $10.49 | |
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| $52.1K | 183 | 96% | $11.99 | |
| $52.1K | 138 | 78% | $14.99 | |
| $52.1K | 293 | 85% | $9.99 | |
| $52.2K | 113 | 82% | $29.99 |