
Watch as this nostalgic yet completely reimagined storybook world unravels before your very eyes. Taking cues from both Ghosts 'n Goblins and Ghouls 'n Ghosts and giving birth to something entirely new, Resurrection is a title worthy of its name.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 7 → 0.43/day in the week after.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−67% | 1.6Kreviews | 76% | — | $275K |
| $29.99 | 1.3Kratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
手感很顶级,就是传奇骑士太变态了都,第一个档打的连第一大关的红魔都过不去,换了个普通难度除了boss会卡一下其他都还挺合理的,还是好游戏推荐一手
真是受尽折磨! 一个游戏为什么能有这么恶心啊??
Man in underwear vs The whole army of Hell
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese
| $10.49−65% |
| 367ratings |
| 80% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excelente adaptacion del origial, musica perfecta, dificultad endiablada
はじめはもっさりとした動きに戸惑ったがなれれば高品質のアクションゲーム。 難易度はかなり高いがエリアが細かく区切られているので何十回と繰り返せば何とか進めそうな歯ごたえ。 ボスは倒しがいがあるがうまくハマると瞬殺できる不思議な耐久力。 ステージギミックも色々とあるのでマンネリ化も無い。 後、映像が凄い綺麗。 このエリアだけクリアーしよう。と、思い続けてひたすら遊んでしまうゲーム。 そういうプレイスタイルの人にはおすすめ。 ただやはり高難易度なので途中で挫折する可能性もかなり高い。それも許容できる人人じゃないと合わないかも。
我还在第二关第二个检查点。
Jogo feito por quem TDAH para quem TDAH. 10/10
這麼優質的遊戲,一定要玩一下
어려움 제일쉬움으로하면 무한컨티뉴해서 할만함. 어려운난이도로깨는거는 인간이아님.
Jogo muito divertido, viciante e balanceado. No modo lenda, o Dark Souls faz perecer um passeio no parque. Mas tem os níveis para o casual. Ótimo jogo, vale cada centavo.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $134.5K | 1K | 67% | $6.99 | |
| $35.3K | 275 | 77% | $3.89 | |
| $20.7K | 83 | 92% | $11.99 | |
| $807 | 12 | 75% | $3.99 | |
| $595 | 8 | 100% | $3.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $275K | 1.1K | 70% | $6.99 | |
| $274.9K | 597 | 78% | $11.99 | |
| $274.9K | 772 | 82% | $14.99 | |
| $274.9K | 884 | 80% | $19.99 | |
| $274.8K | 613 | 85% | $24.99 | |
| $275.1K | 1.2K | 90% | $9.99 |