
Ghost Trick: Phantom Detective, the classic puzzle-solving mystery adventure directed by Ace Attorney creator Shu Takumi, is back! This long-awaited HD remaster features upgraded visuals and sound and new gallery content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 8 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.6Kreviews | 97% | — | $3.4M |
| $29.99 | 897ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
갓겜
炉火纯青的叙事诡计,精彩绝伦的群像刻画。[spoiler] 原来导弹也是有双人座的 [/spoiler]
牛逼游戏,巧舟的新作什么时候发!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.13/day in the week to Jul 21 → 4.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $9.89−67% |
| 132ratings |
| 96% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神ゲーと評価されていることもあるみたいだけど、個人的にはエンディングまで見たうえで過剰評価に感じた。 作品として嫌いではない が、「楽しかった」とも「おすすめ」とも言えない。 [h3]タッチパネル対応[/h3] ゲームパッドも良いんだけど、個人的にはマウスかタッチパネルをお勧めします 公式の取説に記載されているWASD操作は、メニュー操作ではいい塩梅ですが、キャラ操作においては完全に地雷です。非常にストレスが溜まる。 オリジナルがDSのタッチペン方式で、やはり操作が独特なので、とにかくタッチパネルとの相性が良い 特に本作は時間制限が頻繁に出てくるゲームなので、操作感が合ったものを選ぶのをお勧めします。 [h3]非論理性パズルゲーム[/h3] ゲームジャンルとしてはパズルゲームだと思うが、ギミックの動作に一貫性が無く、「実際に動かしてみるまで、どう動くかわからない」のがポイント。 ボールは転がるかもしれないし、その場で弾むかもしれない。 ヤカンはフタが取れるかもしれないし、音が鳴るかもしれない。 つまり、各ステージで一通り失敗ルートを経験しないとギミックが把握できない (他作の「AI:ソムニウムファイル」と同じようなゲーム性) そして、終盤の難易度が上がったステージでは[h3]一度しか動かせないオブジェクトがザラ[/h3]に出てくる。もちろん間違えたら最初からです。 シーンは早送りできるがカットはできず、同じイベントを強制で何度も見ることになるのでクドさを感じる。 [h3]時間制限[/h3] ストーリー上はオキラクでヒョウヒョウとした雰囲気だけど、ゲーム性は割とシビア 大事なシーンでは時間制限もついてくる ただし残り時間の表示はなく、現実の時間経過またはゲームの進行度でフラグが立つ パズルゲームのようなじっくり考えたい系のゲームに制限時間の要素がほいほい出てくるのは、相性が悪いと感じた。 気にしない人は気にしないだろうけど、最近のユーザービリティに溢れたゲームに触れてしまうと、この仕様で萎えてしまった。 [h3]シナリオは全体的に一歩足りず、最後に一歩多かった[/h3] シナリオは、映画のように受け身で見るだけなら魅力的だけど、ゲームとしては上記のやり直しがキツくて、テンポが悪くて微妙 序盤、中盤をクリアしても一番知りたいホンスジのナゾではなく、周囲のどうでもいい部分だけが解けていく ホンスジについて味方キャラクターに質問すると「知らない(目をそらしながら)」「肝心なシーンはよく覚えていない」みたいな反応ばっかり プレイヤーは、最初の謎とか途中の謎とかをすべて抱えて覚えながらエンディングまで走らないといけないので、負荷が高い。 [h3]そして最後[/h3] [spoiler]エンディング後のエピローグで明かされた設定が、個人的には余計に感じられ、ゲンナリした。この最後の設定要りますかね? この設定が無ければエンディングの勢いでgoodにしてたかもしれない[/spoiler] 全体的にゴツゴウ的なストーリーなのがむしろ持ち味だと感じてたけど、最後だけツジツマ合わせてくるのは釈然としない。 セイサクシャ氏の伏線回収ドヤに付き合わされている感じで、何となくキニクワナイ。 以上、おすすめしない理由でした。 なお、パズルは攻略サイトを見て進めればいいや、ぐらいの気持ちで遊ぶならお勧めです。
很棒啊!就是第十四章和第十五章有点太难了,这两章卡我的时间超过其它所有章节加起来。 在铺设谜面的时候很有趣,反而最后揭露真相感觉没有那么有趣了。 总的来说非常值得一试的解密游戏。 [spoiler] 结局是超级包饺子 [/spoiler]
神作!玩一部少一部
巧舟永远的神,一个(并非)晚上带来的惊喜
Shu Takumi did it again what a ride. The plot twist was simple yet really insane. The gameplay was also fresh as it is not as visual novel as AA but more like point and click adventure. I really like solving the puzzle, it is like figuring out how to operate rude goldberg machine.
goodgood
神作!不論是劇情、解謎玩法、美術、角色塑造都是頂尖一列的!劇情也是環環相扣,控制現場事物製造連鎖反應的玩法很有趣,“人才輩出”的角色們讓我想起了逆轉裁判的神人證人們,不愧是巧舟~ 沒看劇透玩到結局很驚喜而且很感動,羨慕每一個沒有玩過幽靈詭計的腦子!感興趣的快去玩!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 5.1K | 97% | $14.99 | |
| $3.4M | 13.8K | 96% | $9.99 | |
| $3.4M | 7K | 95% | $34.99 | |
| $3.4M | 5.3K | 82% | $29.99 | |
| $3.4M | 7.9K | 94% | $14.99 | |
| $3.4M | 14K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.8K | 96% | $19.99 | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $13.8M | 23.4K | 83% | $39.99 | |
| $2.6M | 4.5K | 88% | $49.99 | |
| $2.1M | 4.9K | 97% | $39.99 | |
| $1.8M | 6.8K | 95% | $19.99 |