
A game I made for a certain kind of person. To hurt them.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1286 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great but anger inducing
Б-игра, способная вдохновить.
Just getting over it First summit 6.5h Second one 0.6h
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 21.4K | 67% | $29.99 | |
| $12M | 18.3K | 95% | $24.99 | |
| $12M | 21.2K | 79% | $16.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $12M | 56.4K | 90% | $6.99 | |
| $12M | 38.8K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9K | 23 | 57% | $4.99 | |
| $2K | 14 | 100% | $5.99 | |
| $3.5K | 11 | 100% | $9.99 | |
| $1.2M | 5.7K | 87% | $9.99 | |
| $26.7K | 160 | 65% | $5.99 | |
| $4.5K | 52 | 90% | $2.98 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Russian, Korean, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What else is there to say about this game? I like the story Bennett tells with this game but more than that I like playing it. After beating it 15 times or more I still come back to it as a way to unwind and swing a hammer around. Climbing mountains feels good.
우주에도달한순간 나는신이되었다
cool
bu oyunu yapanın anasının amına teflon tavayla vurayım 1 hatada herşey bok oluyo götü kazanlı oc birşey beceremiyo
I've spent 2.7 hours getting back up from where I fell
FEZ EU QUEBRAR O TECLADO
ive beaten this over 10 times and the problem with the game is that its so inconsistent, if you do the exact same move, you may fall or succeed, the game feels like it needs some skill sure, but mainly luck
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.