
A game I made for a certain kind of person. To hurt them.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1276 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ráge
very nice
игра ну уж очень легкая ^_^
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Russian, Korean, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Safe to say ive gotten over it 🫡 Bennet Foddy was great
light and short easy game to play and complete within 15 minutes
I had been searching far and wide for some actual way to acquire PTSD; after exhausting literally every conceivable option, I’m pleased to report that this game finally delivered the deeply traumatic experience I had been so desperately (and apparently foolishly) seeking. After making it to the top of the mountain, I fell back to the playground section. Luckily, that made me so enraged I somehow broke the fastest mile world record right afterwards and became a legend. Then I was able to finally beat the game, but now I can never look at rocks, snakes, buckets, hammers, or anything else in the game, I will never look at those things without breaking down and crying. Thank you Bennet Foddy, it's exactly what I needed.
changed my life, 10/10
it's hell
i'll get over it someday...
3 Hours... I Finally Beat the Game. Great Game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9K | 41 | 59% | $4.99 | |
| $4.7K | 33 | 100% | $5.99 | |
| $3.5K | 11 | 100% | $9.99 | |
| $1.2M | 5.7K | 87% | $9.99 | |
| $24K | 160 | 65% | $5.99 | |
| $4.5K | 90 | 93% | $2.98 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 13.5K | 68% | $29.99 | |
| $12M | 18.3K | 95% | $24.99 | |
| $12M | 20.2K | 79% | $16.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $12M | 56.4K | 90% | $6.99 | |
| $12M | 38.8K | 96% | $19.99 |