No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $16.8K — a different platform, not this one.
This is a 2 player puzzle game where each player needs a copy of the game. Average playtime is 2-3 hours. - It's all about getting together - A coop puzzle adventure in which you and a friend are thrown into an otherworldly experience with unsolved mysteries and forgotten stories. Take part in the journey of a luckless explorer who got split into two beings, separated from one another. Much like them you play divided, each on your own device of choice. Use communication as your main tool to explore similarities and differences between your worlds and cooperate to overcome whatever blocks your path to reunion. Can you both grow beyond these challenges and - Get Together - again? Features: - Communication-based puzzle adventure exclusively for two - Unique painterly art style and carefully crafted sound world - Easy to learn controls to focus on player-communication - Cross-Platform play on PC, Mobile and Tablet - No internet connection required to play - The two of you - This game is always played by two people, each on a separate device. All the puzzles are designed so that each player only has parts to the solution.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
This is a 2 player puzzle game where each player needs a copy of the game. Average playtime is 2-3 hours. - It's all about getting together - A coop puzzle adventure in which you and a friend are thrown into an otherworldly experience with unsolved mysteries and forgotten stories. Take part in the journey of a luckless explorer who got split into two beings, separated from one another. Much like them you play divided, each on your own device of choice. Use communication as your main tool to explore similarities and differences between your worlds and cooperate to overcome whatever blocks your path to reunion. Can you both grow beyond these challenges and - Get Together - again? Features: - Communication-based puzzle adventure exclusively for two - Unique painterly art style and carefully crafted sound world - Easy to learn controls to focus on player-communication - Cross-Platform play on PC, Mobile and Tablet - No internet connection required to play - The two of you - This game is always played by two people, each on a separate device. All the puzzles are designed so that each player only has parts to the solution.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 6 | 57% | Free | |
| — | 93 | 88% | Free | |
| — | 0 | 0% | Free | |
| — | 68 | 91% | Free | |
| — | 0 | 0% | $0.99 | |
| — | 248 | 94% | Free |